Files
giesCANne/dbcmaineditor.cpp
T

219 lines
8.0 KiB
C++

#include "dbcmaineditor.h"
#include "ui_dbcmaineditor.h"
#include <QMessageBox>
DBCMainEditor::DBCMainEditor(DBCHandler *handler, QWidget *parent) :
QDialog(parent),
ui(new Ui::DBCMainEditor)
{
ui->setupUi(this);
dbcHandler = handler;
QStringList headers;
headers << "Node Name" << "Comment";
ui->NodesTable->setColumnCount(2);
ui->NodesTable->setColumnWidth(0, 240);
ui->NodesTable->setColumnWidth(1, 700);
ui->NodesTable->setHorizontalHeaderLabels(headers);
ui->NodesTable->horizontalHeader()->setStretchLastSection(true);
QStringList headers2;
headers2 << "Msg ID" << "Msg Name" << "Data Len" << "Signals" << "Comment";
ui->MessagesTable->setColumnCount(5);
ui->MessagesTable->setColumnWidth(0, 80);
ui->MessagesTable->setColumnWidth(1, 240);
ui->MessagesTable->setColumnWidth(2, 80);
ui->MessagesTable->setColumnWidth(3, 80);
ui->MessagesTable->setColumnWidth(4, 340);
ui->MessagesTable->setHorizontalHeaderLabels(headers2);
ui->MessagesTable->horizontalHeader()->setStretchLastSection(true);
connect(ui->NodesTable, SIGNAL(cellChanged(int,int)), this, SLOT(onCellChangedNode(int,int)));
connect(ui->NodesTable, SIGNAL(cellClicked(int,int)), this, SLOT(onCellClickedNode(int,int)));
connect(ui->MessagesTable, SIGNAL(cellChanged(int,int)), this, SLOT(onCellChangedMessage(int,int)));
connect(ui->MessagesTable, SIGNAL(cellClicked(int,int)), this, SLOT(onCellClickedMessage(int,int)));
sigEditor = new DBCSignalEditor(handler);
}
void DBCMainEditor::showEvent(QShowEvent* event)
{
QDialog::showEvent(event);
inhibitCellChanged = true;
refreshNodesTable();
if (dbcHandler->dbc_nodes.count() > 0)
refreshMessagesTable(&dbcHandler->dbc_nodes.at(0));
currRow = 0;
inhibitCellChanged = false;
}
DBCMainEditor::~DBCMainEditor()
{
delete ui;
delete sigEditor;
}
void DBCMainEditor::onCellChangedNode(int row,int col)
{
if (inhibitCellChanged) return;
if (row == ui->NodesTable->rowCount() - 1)
{
//if this was the last row then it's new and we need to both
//create another potentially new record underneath and also
//add a node entry in the nodes list and store the record
//That is, so long as the node name was filled out
if (col == 0)
{
DBC_NODE newNode;
QString newName = ui->NodesTable->item(row, col)->text().simplified().replace(' ', '_');
qDebug() << "new name: " << newName;
if (newName.length() == 0) return;
if (dbcHandler->findNodeByName(newName) != NULL) //duplicates an existing node!
{
QMessageBox msg;
msg.setText("An existing node with that name already exists! Aborting!");
msg.show();
return;
}
newNode.name = newName;
dbcHandler->dbc_nodes.append(newNode);
qDebug() << "# of nodes now " << dbcHandler->dbc_nodes.count();
QTableWidgetItem *widgetName = new QTableWidgetItem(newName);
inhibitCellChanged = true;
ui->NodesTable->setItem(row, col, widgetName);
ui->NodesTable->insertRow(ui->NodesTable->rowCount());
inhibitCellChanged = false;
}
}
else
{
if (col == 0)
{
DBC_NODE *oldNode = dbcHandler->findNodeByIdx(row);
QString nodeName = ui->NodesTable->item(row, col)->text().simplified().replace(' ', '_');
if (oldNode == NULL) return;
oldNode->name = nodeName;
inhibitCellChanged = true;
QTableWidgetItem *widgetName = new QTableWidgetItem(nodeName);
ui->NodesTable->setItem(row, col, widgetName);
inhibitCellChanged = false;
}
if (col == 1) //must have been col 1 then
{
QString nodeName = ui->NodesTable->item(row, 0)->text().simplified().replace(' ', '_');
qDebug() << "searching for node " << nodeName;
DBC_NODE *thisNode = dbcHandler->findNodeByName(nodeName);
if (thisNode == NULL) return;
thisNode->comment = ui->NodesTable->item(row, col)->text().simplified();
qDebug() << "New comment: " << thisNode->comment;
}
}
}
void DBCMainEditor::onCellChangedMessage(int row,int col)
{
if (inhibitCellChanged) return;
if (row == ui->MessagesTable->rowCount() - 1)
{
ui->MessagesTable->insertRow(ui->MessagesTable->rowCount());
}
}
void DBCMainEditor::onCellClickedNode(int row, int col)
{
//reload messages list if the currently selected row has changed.
qDebug() << "Entered at row " << row << " col " << col;
if (row != currRow)
{
currRow = row;
QTableWidgetItem *item = ui->NodesTable->item(currRow, 0);
QString nodeName;
if (nodeName == NULL) return;
nodeName = item->text();
qDebug() << "Trying to find node with name " << nodeName;
DBC_NODE *node = dbcHandler->findNodeByName(nodeName);
//qDebug() << "Address of node: " << (int)node;
refreshMessagesTable(node);
}
}
void DBCMainEditor::onCellClickedMessage(int row, int col)
{
if (col == 3) //3 is the signals field. If clicked we go to the signals dialog
{
QString idString = ui->MessagesTable->item(row, 0)->text();
DBC_MESSAGE *message = dbcHandler->findMsgByID(idString.toInt(NULL, 16));
sigEditor->setMessageRef(message);
sigEditor->exec(); //blocks this window from being active until we're done
}
}
void DBCMainEditor::refreshNodesTable()
{
ui->NodesTable->clearContents(); //first step, clear out any previous crap
ui->NodesTable->setRowCount(0);
int rowIdx;
for (int x = 0; x < dbcHandler->dbc_nodes.count(); x++)
{
DBC_NODE node = dbcHandler->dbc_nodes.at(x);
QTableWidgetItem *nodeName = new QTableWidgetItem(node.name);
QTableWidgetItem *nodeComment = new QTableWidgetItem(node.comment);
rowIdx = ui->NodesTable->rowCount();
ui->NodesTable->insertRow(rowIdx);
ui->NodesTable->setItem(rowIdx, 0, nodeName);
ui->NodesTable->setItem(rowIdx, 1, nodeComment);
}
//insert a fresh entry at the bottom that contains nothing
ui->NodesTable->insertRow(ui->NodesTable->rowCount());
}
void DBCMainEditor::refreshMessagesTable(const DBC_NODE *node)
{
ui->MessagesTable->clearContents();
ui->MessagesTable->setRowCount(0);
int rowIdx;
if (node != NULL)
{
for (int x = 0; x < dbcHandler->dbc_messages.count(); x++)
{
DBC_MESSAGE msg = dbcHandler->dbc_messages.at(x);
if (msg.sender == node)
{
//many of these are simplistic first versions just to test functionality.
QTableWidgetItem *msgID = new QTableWidgetItem(QString::number(msg.ID, 16));
QTableWidgetItem *msgName = new QTableWidgetItem(msg.name);
QTableWidgetItem *msgLen = new QTableWidgetItem(QString::number(msg.len));
QTableWidgetItem *msgSignals = new QTableWidgetItem(QString::number(msg.msgSignals.count()));
QTableWidgetItem *msgComment = new QTableWidgetItem(msg.comment);
rowIdx = ui->MessagesTable->rowCount();
ui->MessagesTable->insertRow(rowIdx);
ui->MessagesTable->setItem(rowIdx, 0, msgID);
ui->MessagesTable->setItem(rowIdx, 1, msgName);
ui->MessagesTable->setItem(rowIdx, 2, msgLen);
ui->MessagesTable->setItem(rowIdx, 3, msgSignals);
ui->MessagesTable->setItem(rowIdx, 4, msgComment);
//note that there is a sending node field in the structure but we're
//not displaying it. It has to be the node we selected from the node list
//so no need to show that here.
}
}
}
//insert blank record that can be used to add new messages
ui->MessagesTable->insertRow(ui->MessagesTable->rowCount());
}