Fixes to allow for rapid frame updating in screens that need it, more

implementation of UDS scanner (and fixes to make it work with current
code base)
This commit is contained in:
Collin Kidder
2017-05-11 21:42:12 -04:00
parent b309cce30b
commit d38b94120d
7 changed files with 179 additions and 100 deletions
+3 -1
View File
@@ -2,6 +2,7 @@
#define UDSSCANWINDOW_H
#include "can_structs.h"
#include "connections/canconnection.h"
#include <QDialog>
@@ -19,7 +20,7 @@ public:
private slots:
void updatedFrames(int numFrames);
void rapidFrames(int numFrames);
void rapidFrames(const CANConnection* conn, const QVector<CANFrame>& pFrames);
void scanUDS();
void timeOut();
@@ -32,6 +33,7 @@ private:
bool currentlyRunning;
void sendNextMsg();
void sendOnBuses(CANFrame &frame, int buses);
};
#endif // UDSSCANWINDOW_H