Moved a lot of the frame playback window functionality to a new class. This allows the functionality to be run
on a separate thread. The performance is a lot better and "use original timing" is now reasonably accurate.
This commit is contained in:
+4
-2
@@ -64,7 +64,8 @@ SOURCES += main.cpp\
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bus_protocols/isotp_handler.cpp \
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bus_protocols/j1939_handler.cpp \
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bus_protocols/uds_handler.cpp \
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jsedit.cpp
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jsedit.cpp \
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frameplaybackobject.cpp
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HEADERS += mainwindow.h \
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can_structs.h \
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@@ -117,7 +118,8 @@ HEADERS += mainwindow.h \
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bus_protocols/j1939_handler.h \
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bus_protocols/uds_handler.h \
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bus_protocols/isotp_message.h \
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jsedit.h
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jsedit.h \
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frameplaybackobject.h
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FORMS += ui/candatagrid.ui \
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ui/connectionwindow.ui \
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@@ -90,6 +90,7 @@ void ConnectionWindow::showEvent(QShowEvent* event)
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readSettings();
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ui->tableConnections->selectRow(0);
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currentRowChanged(ui->tableConnections->currentIndex(), ui->tableConnections->currentIndex());
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handleConnTypeChanged();
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}
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void ConnectionWindow::closeEvent(QCloseEvent *event)
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@@ -0,0 +1,456 @@
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#include "frameplaybackobject.h"
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FramePlaybackObject::FramePlaybackObject()
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{
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mThread_p = new QThread();
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currentPosition = 0;
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playbackInterval = 1;
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playbackBurst = 1;
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statusCounter = 0;
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numBuses = 0;
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playbackActive = false;
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playbackForward = true;
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useOrigTiming = false;
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whichBusSend = -1;
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}
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FramePlaybackObject::~FramePlaybackObject()
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{
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mThread_p->quit();
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mThread_p->wait();
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delete mThread_p;
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}
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quint64 FramePlaybackObject::updatePosition(bool forward)
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{
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//qDebug() << "updatePosition";
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if (forward)
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{
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if (currentPosition < (currentSeqItem->data.count() - 1)) currentPosition++; //still in same file so keep going
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else //hit the end of the current file
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{
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qDebug() << "hit end of current sequence";
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currentSeqItem->currentLoopCount++;
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currentPosition = 0;
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if (currentSeqItem->currentLoopCount == currentSeqItem->maxLoops) //have we looped enough times?
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{
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playbackActive = false;
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playbackTimer->stop();
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emit EndOfFrameCache();
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/*
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currentSeqNum++; //go forward in the sequence
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if (currentSeqNum == seqItems.count()) //are we at the end of the sequence?
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{
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//reset the loop figures for each sequence entry
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for (int i = 0; i < seqItems.count(); i++) seqItems[i].currentLoopCount = 0;
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currentSeqNum = 0;
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if (ui->cbLoop->isChecked()) //go back to beginning if we're looping the sequence
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{
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}
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else //not looping so stop playback entirely
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{
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playbackActive = false;
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playbackTimer->stop();
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}
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}
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currentSeqItem = &seqItems[currentSeqNum];
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ui->tblSequence->setCurrentCell(currentSeqNum, 0);
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*/
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}
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}
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}
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else
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{
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if (currentPosition > 0) currentPosition--;
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else //hit the beginning of the current sequence
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{
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qDebug() << "hit start of current sequence";
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currentSeqItem->currentLoopCount++;
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currentPosition = currentSeqItem->data.count() - 1;
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if (currentSeqItem->currentLoopCount == currentSeqItem->maxLoops) //have we looped enough times?
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{
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playbackActive = false;
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playbackTimer->stop();
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emit EndOfFrameCache();
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/*
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currentSeqNum--; //go backward in the sequence
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if (currentSeqNum == -1) //are we trying to go past the beginning?
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{
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//reset the loop figures for each sequence entry
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for (int i = 0; i < seqItems.count(); i++) seqItems[i].currentLoopCount = 0;
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currentSeqNum = seqItems.count() - 1;
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if (ui->cbLoop->isChecked()) //go back to the last sequence entry if we're looping
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{
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}
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else //not looping so stop playback entirely
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{
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playbackActive = false;
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playbackTimer->stop();
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}
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}
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currentSeqItem = &seqItems[currentSeqNum];
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ui->tblSequence->setCurrentCell(currentSeqNum, 0);
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*/
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}
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}
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}
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//updateFrameLabel();
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//only send frame out if its ID is checked in the list. Otherwise discard it.
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CANFrame *thisFrame = ¤tSeqItem->data[currentPosition];
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uint32_t originalBus = thisFrame->bus;
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if (currentSeqItem->idFilters.find(thisFrame->ID).value())
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{
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if (whichBusSend > -1)
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{
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thisFrame->bus = whichBusSend;
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sendingBuffer.append(*thisFrame);
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}
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else if (whichBusSend == -1)
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{
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for (int c = 0; c < numBuses; c++)
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{
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thisFrame->bus = c;
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sendingBuffer.append(*thisFrame);
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}
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}
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else //from file so retain original bus and send as-is
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{
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sendingBuffer.append(*thisFrame);
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}
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thisFrame->bus = originalBus;
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}
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return thisFrame->timestamp;
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}
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quint64 FramePlaybackObject::peekPosition(bool forward)
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{
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int peekCurrentPosition = currentPosition;
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if (forward)
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{
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if (peekCurrentPosition < (currentSeqItem->data.count() - 1)) peekCurrentPosition++; //still in same file so keep going
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else //hit the end of the current file
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{
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return 0xFFFFFFFFFFFFFFFFull;
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}
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}
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else
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{
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if (peekCurrentPosition > 0) peekCurrentPosition--;
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else //hit the beginning of the current sequence
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{
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return 0xFFFFFFFFFFFFFFFFull;
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}
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}
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CANFrame *thisFrame = ¤tSeqItem->data[peekCurrentPosition];
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return thisFrame->timestamp;
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}
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void FramePlaybackObject::piStart()
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{
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playbackTimer = new QTimer();
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playbackTimer->setTimerType(Qt::PreciseTimer);
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playbackTimer->setInterval(1);
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currentPosition = 0;
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playbackActive = false;
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playbackForward = true;
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whichBusSend = 0;
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connect(playbackTimer, &QTimer::timeout, this, &FramePlaybackObject::timerTriggered);
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}
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void FramePlaybackObject::piStop()
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{
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playbackTimer->stop();
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delete playbackTimer;
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}
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void FramePlaybackObject::initialize()
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{
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if( mThread_p && (mThread_p != QThread::currentThread()) )
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{
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/* move ourself to the thread */
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moveToThread(mThread_p); /*TODO handle errors */
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/* connect started() */
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connect(mThread_p, SIGNAL(started()), this, SLOT(initialize()));
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/* start the thread */
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mThread_p->start(QThread::HighPriority);
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return;
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}
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/* set started flag */
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//mStarted = true;
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/* in multithread case, this will be called before entering thread event loop */
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return piStart();
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}
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void FramePlaybackObject::finalize()
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{
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/* 1) execute in mThread_p context */
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if( mThread_p && (mThread_p != QThread::currentThread()) )
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{
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/* if thread is finished, it means we call this function for the second time so we can leave */
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if( !mThread_p->isFinished() )
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{
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/* we need to call piStop() */
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QMetaObject::invokeMethod(this, "finalize",
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Qt::BlockingQueuedConnection);
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/* 3) stop thread */
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mThread_p->quit();
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if(!mThread_p->wait()) {
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qDebug() << "can't stop thread";
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}
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}
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return;
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}
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/* 2) call piStop in mThread context */
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return piStop();
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}
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void FramePlaybackObject::startPlaybackForward()
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{
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/* make sure we execute in mThread context */
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if( mThread_p && (mThread_p != QThread::currentThread()) ) {
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QMetaObject::invokeMethod(this, "startPlaybackForward",
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Qt::BlockingQueuedConnection);
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return;
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}
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playbackActive = true;
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playbackForward = true;
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if (useOrigTiming)
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{
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playbackTimer->setInterval(1);
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playbackElapsed.start();
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if (currentSeqItem->data[currentPosition].timestamp > 2000)
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playbackLastTimeStamp = currentSeqItem->data[currentPosition].timestamp - 2000;
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else playbackLastTimeStamp = 0;
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}
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playbackTimer->start();
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}
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void FramePlaybackObject::startPlaybackBackward()
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{
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/* make sure we execute in mThread context */
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if( mThread_p && (mThread_p != QThread::currentThread()) ) {
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QMetaObject::invokeMethod(this, "startPlaybackBackward",
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Qt::BlockingQueuedConnection);
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return;
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}
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playbackActive = true;
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playbackForward = false;
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if (useOrigTiming)
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{
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playbackElapsed.start();
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playbackTimer->setInterval(1);
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playbackLastTimeStamp = currentSeqItem->data[currentPosition].timestamp + 2000;
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}
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playbackTimer->start();
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}
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void FramePlaybackObject::stepPlaybackForward()
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{
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/* make sure we execute in mThread context */
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if( mThread_p && (mThread_p != QThread::currentThread()) ) {
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QMetaObject::invokeMethod(this, "stepPlaybackForward",
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Qt::BlockingQueuedConnection);
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return;
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}
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sendingBuffer.clear();
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playbackTimer->stop();
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playbackActive = false;
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updatePosition(true);
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CANConManager::getInstance()->sendFrames(sendingBuffer);
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}
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void FramePlaybackObject::stepPlaybackBackward()
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{
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/* make sure we execute in mThread context */
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if( mThread_p && (mThread_p != QThread::currentThread()) ) {
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QMetaObject::invokeMethod(this, "stepPlaybackBackward",
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Qt::BlockingQueuedConnection);
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return;
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}
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sendingBuffer.clear();
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playbackTimer->stop(); //pushing this button halts automatic playback
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playbackActive = false;
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updatePosition(false);
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CANConManager::getInstance()->sendFrames(sendingBuffer);
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}
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void FramePlaybackObject::stopPlayback()
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{
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/* make sure we execute in mThread context */
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if( mThread_p && (mThread_p != QThread::currentThread()) ) {
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QMetaObject::invokeMethod(this, "stopPlayback",
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Qt::BlockingQueuedConnection);
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return;
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}
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playbackTimer->stop(); //pushing this button halts automatic playback
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playbackActive = false;
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currentPosition = 0;
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/*
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if (seqItems.count() > 0)
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{
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currentSeqNum = 0;
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currentSeqItem = &seqItems[currentSeqNum];
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}
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else {
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currentSeqNum = -1;
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currentSeqItem = NULL;
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}
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if (ui->tblSequence->rowCount() > 0)
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{
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ui->tblSequence->setCurrentCell(0, 0);
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refreshIDList();
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}
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updateFrameLabel(); */
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}
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void FramePlaybackObject::pausePlayback()
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{
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/* make sure we execute in mThread context */
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if( mThread_p && (mThread_p != QThread::currentThread()) ) {
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QMetaObject::invokeMethod(this, "pausePlayback",
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Qt::BlockingQueuedConnection);
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return;
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}
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playbackActive = false;
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playbackTimer->stop();
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}
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void FramePlaybackObject::setSequenceObject(SequenceItem *item)
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{
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currentSeqItem = item;
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}
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void FramePlaybackObject::setUseOriginalTiming(bool state)
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{
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useOrigTiming = state;
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}
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void FramePlaybackObject::setSendingBus(int bus)
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{
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whichBusSend = bus;
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}
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void FramePlaybackObject::setPlaybackBurst(int burst)
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{
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playbackBurst = burst;
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}
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void FramePlaybackObject::setNumBuses(int buses)
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{
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numBuses = buses;
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}
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//any time you touch objects that live in a potentially different thread you must switch into that thread.
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//So this function is a bit different than the rest of the simple setters for that reason.
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void FramePlaybackObject::setPlaybackInterval(int interval)
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{
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/* make sure we execute in mThread context */
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if( mThread_p && (mThread_p != QThread::currentThread()) ) {
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QMetaObject::invokeMethod(this, "setPlaybackInterval",
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Qt::BlockingQueuedConnection,
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Q_ARG(int , interval) );
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return;
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}
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playbackInterval = interval;
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playbackTimer->setInterval(interval);
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}
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void FramePlaybackObject::timerTriggered()
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{
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sendingBuffer.clear();
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if (useOrigTiming)
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{
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//get elapsed microseconds since last tick (in case timer skips or is otherwise inaccurate, though there are no guarantees about elapsed timer either)
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quint64 elapsed = playbackElapsed.nsecsElapsed() / 1000;
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playbackElapsed.start();
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if (playbackForward)
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{
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playbackLastTimeStamp += elapsed;
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//qDebug() << playbackLastTimeStamp;
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//qDebug() << "El: " << elapsed;
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while (peekPosition(true) <= playbackLastTimeStamp)
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{
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updatePosition(true);
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}
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if (peekPosition(true) == 0xFFFFFFFFFFFFFFFFull)
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{
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updatePosition(true); //this'll go to the next log (if there is one)
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if (currentSeqItem->data[currentPosition].timestamp > 1000)
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playbackLastTimeStamp = currentSeqItem->data[currentPosition].timestamp - 1000;
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else playbackLastTimeStamp = 0;
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}
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}
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else
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{
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if (playbackLastTimeStamp > elapsed)
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playbackLastTimeStamp -= elapsed;
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else playbackLastTimeStamp = 0;
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while (peekPosition(false) >= playbackLastTimeStamp && peekPosition(false) != 0xFFFFFFFFFFFFFFFFull)
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{
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updatePosition(false);
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}
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if (peekPosition(false) == 0xFFFFFFFFFFFFFFFFull)
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{
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updatePosition(false); //this'll go to the next log (if there is one)
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playbackLastTimeStamp = currentSeqItem->data[currentPosition].timestamp + 1000;
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}
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}
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statusCounter++;
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}
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else
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{
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for (int count = 0; count < playbackBurst; count++)
|
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{
|
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if (!playbackActive)
|
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{
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playbackTimer->stop();
|
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return;
|
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}
|
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if (playbackForward)
|
||||
{
|
||||
updatePosition(true);
|
||||
}
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else
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{
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updatePosition(false);
|
||||
}
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}
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statusCounter += playbackInterval;
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}
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if (statusCounter > 249)
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{
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statusCounter = 0;
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emit statusUpdate(currentPosition);
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}
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//qDebug() << "sb: " << sendingBuffer.count();
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if (sendingBuffer.count() > 0) CANConManager::getInstance()->sendFrames(sendingBuffer);
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||||
}
|
||||
|
||||
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||||
|
||||
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||||
|
||||
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||||
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@@ -0,0 +1,102 @@
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#ifndef FRAMEPLAYBACKOBJECT_H
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#define FRAMEPLAYBACKOBJECT_H
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#include <QElapsedTimer>
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#include <QTimer>
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#include <QHash>
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#include <QThread>
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#include <QDebug>
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#include "can_structs.h"
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#include "connections/canconmanager.h"
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|
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//one entry in the sequence of data to use
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struct SequenceItem
|
||||
{
|
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QString filename;
|
||||
QVector<CANFrame> data;
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||||
QHash<int, bool> idFilters;
|
||||
int maxLoops;
|
||||
int currentLoopCount;
|
||||
};
|
||||
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/*
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broken out functionality that used to be in frameplaybackwindow. That mixed code for Model/View/Controller into one giant
|
||||
class. I wasn't too concerned about that but the problem is that all code within a GUI object runs in GUI context and that
|
||||
is most certainly not a feature, especially if you have a multi-core CPU. This object lives in a separate thread from the GUI
|
||||
and thus is better scheduled and doesn't block the GUI thread. Really all functionality in this program should be broken into
|
||||
a separate thread from GUI if it is prone to running a long time and/or taking up a lot of CPU time (unless it really does
|
||||
have to interface with the GUI in some way. All gui touching code must run on its thread).
|
||||
*/
|
||||
class FramePlaybackObject : public QObject
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
FramePlaybackObject();
|
||||
~FramePlaybackObject();
|
||||
|
||||
public slots:
|
||||
/**
|
||||
* @brief start the device. This calls piStarted
|
||||
* @note starts the working thread if required (piStart is called in the working thread context)
|
||||
*/
|
||||
void initialize();
|
||||
|
||||
/**
|
||||
* @brief stop the device. This calls piStop
|
||||
* @note if a working thread is used, piStop is called before exiting the working thread
|
||||
*/
|
||||
void finalize();
|
||||
|
||||
void startPlaybackForward();
|
||||
void startPlaybackBackward();
|
||||
void stepPlaybackForward();
|
||||
void stepPlaybackBackward();
|
||||
void stopPlayback();
|
||||
void pausePlayback();
|
||||
|
||||
void setSequenceObject(SequenceItem *item);
|
||||
void setUseOriginalTiming(bool state);
|
||||
void setSendingBus(int bus);
|
||||
void setPlaybackInterval(int interval);
|
||||
void setPlaybackBurst(int burst);
|
||||
void setNumBuses(int buses);
|
||||
|
||||
signals:
|
||||
void EndOfFrameCache(); //we hit the end/beginning of the frame cache (depending on direction of playback)
|
||||
void statusUpdate(int frameNum);
|
||||
|
||||
private slots:
|
||||
void timerTriggered();
|
||||
|
||||
private:
|
||||
QList<CANFrame> sendingBuffer;
|
||||
SequenceItem *currentSeqItem;
|
||||
int currentPosition;
|
||||
QTimer *playbackTimer;
|
||||
QElapsedTimer playbackElapsed;
|
||||
quint64 playbackLastTimeStamp;
|
||||
int playbackInterval;
|
||||
int playbackBurst;
|
||||
int numBuses;
|
||||
int statusCounter;
|
||||
bool playbackActive;
|
||||
bool playbackForward;
|
||||
bool useOrigTiming;
|
||||
int whichBusSend;
|
||||
QThread* mThread_p;
|
||||
|
||||
quint64 updatePosition(bool forward);
|
||||
quint64 peekPosition(bool forward);
|
||||
/**
|
||||
* @brief starts the device
|
||||
*/
|
||||
void piStart();
|
||||
|
||||
/**
|
||||
* @brief stops the device
|
||||
*/
|
||||
void piStop();
|
||||
};
|
||||
|
||||
#endif // FRAMEPLAYBACKOBJECT_H
|
||||
+64
-239
@@ -32,19 +32,17 @@ FramePlaybackWindow::FramePlaybackWindow(const QVector<CANFrame> *frames, QWidge
|
||||
ui->comboCANBus->addItem(tr("From File"));
|
||||
ui->comboCANBus->setCurrentIndex(0);
|
||||
|
||||
playbackObject.initialize();
|
||||
playbackObject.setNumBuses(numBuses);
|
||||
|
||||
readSettings();
|
||||
|
||||
modelFrames = frames;
|
||||
|
||||
playbackTimer = new QTimer();
|
||||
playbackTimer->setTimerType(Qt::PreciseTimer);
|
||||
|
||||
currentPosition = 0;
|
||||
playbackActive = false;
|
||||
playbackForward = true;
|
||||
whichBusSend = 0; //0 = no bus, 1 = bus 0, 2 = bus 1, 4 = from file - Bitfield so you can 'or' them.
|
||||
currentSeqItem = NULL;
|
||||
currentSeqNum = -1;
|
||||
currentPosition = 0;
|
||||
forward = true;
|
||||
|
||||
updateFrameLabel();
|
||||
|
||||
@@ -58,10 +56,10 @@ FramePlaybackWindow::FramePlaybackWindow(const QVector<CANFrame> *frames, QWidge
|
||||
connect(ui->btnSelectNone, &QAbstractButton::clicked, this, &FramePlaybackWindow::btnSelectNoneClick);
|
||||
connect(ui->btnDelete, &QAbstractButton::clicked, this, &FramePlaybackWindow::btnDeleteCurrSeq);
|
||||
connect(ui->spinPlaySpeed, SIGNAL(valueChanged(int)), this, SLOT(changePlaybackSpeed(int)));
|
||||
connect(ui->spinBurstSpeed, SIGNAL(valueChanged(int)), this, SLOT(changeBurstRate(int)));
|
||||
//connect(ui->cbLoop, SIGNAL(clicked(bool)), this, SLOT(changeLooping(bool)));
|
||||
connect(ui->comboCANBus, SIGNAL(currentIndexChanged(int)), this, SLOT(changeSendingBus(int)));
|
||||
connect(ui->listID, &QListWidget::itemClicked, this, &FramePlaybackWindow::changeIDFiltering);
|
||||
connect(playbackTimer, &QTimer::timeout, this, &FramePlaybackWindow::timerTriggered);
|
||||
connect(ui->btnLoadFile, &QAbstractButton::clicked, this, &FramePlaybackWindow::btnLoadFile);
|
||||
connect(ui->btnLoadLive, &QAbstractButton::clicked, this, &FramePlaybackWindow::btnLoadLive);
|
||||
connect(ui->tblSequence, &QTableWidget::cellPressed, this, &FramePlaybackWindow::seqTableCellClicked);
|
||||
@@ -70,10 +68,13 @@ FramePlaybackWindow::FramePlaybackWindow(const QVector<CANFrame> *frames, QWidge
|
||||
connect(ui->btnSaveFilters, &QAbstractButton::clicked, this, &FramePlaybackWindow::saveFilters);
|
||||
connect(ui->cbOriginalTiming, &QCheckBox::toggled, this, &FramePlaybackWindow::useOrigTimingClicked);
|
||||
|
||||
connect(&playbackObject, &FramePlaybackObject::EndOfFrameCache, this, &FramePlaybackWindow::EndOfFrameCache);
|
||||
connect(&playbackObject, &FramePlaybackObject::statusUpdate, this, &FramePlaybackWindow::getStatusUpdate);
|
||||
|
||||
ui->listID->setContextMenuPolicy(Qt::CustomContextMenu);
|
||||
connect(ui->listID, SIGNAL(customContextMenuRequested(QPoint)), this, SLOT(contextMenuFilters(QPoint)));
|
||||
|
||||
playbackTimer->setInterval(ui->spinPlaySpeed->value()); //set the timer to the default value of the control
|
||||
playbackObject.setPlaybackInterval(ui->spinPlaySpeed->value());
|
||||
|
||||
QStringList headers;
|
||||
headers << "Source" << "Loops";
|
||||
@@ -86,9 +87,6 @@ FramePlaybackWindow::FramePlaybackWindow(const QVector<CANFrame> *frames, QWidge
|
||||
FramePlaybackWindow::~FramePlaybackWindow()
|
||||
{
|
||||
delete ui;
|
||||
|
||||
playbackTimer->stop();
|
||||
delete playbackTimer;
|
||||
}
|
||||
|
||||
void FramePlaybackWindow::showEvent(QShowEvent *)
|
||||
@@ -116,7 +114,8 @@ void FramePlaybackWindow::readSettings()
|
||||
}
|
||||
ui->spinPlaySpeed->setValue(settings.value("Playback/DefSpeed", 5).toInt());
|
||||
ui->comboCANBus->setCurrentIndex(settings.value("Playback/SendingBus", 0).toInt());
|
||||
whichBusSend = ui->comboCANBus->currentIndex();
|
||||
|
||||
calculateWhichBus();
|
||||
}
|
||||
|
||||
void FramePlaybackWindow::writeSettings()
|
||||
@@ -257,6 +256,35 @@ void FramePlaybackWindow::refreshIDList()
|
||||
ui->listID->sortItems();
|
||||
}
|
||||
|
||||
void FramePlaybackWindow::calculateWhichBus()
|
||||
{
|
||||
int idx = ui->comboCANBus->currentIndex();
|
||||
int maxIdx = ui->comboCANBus->count() - 1;
|
||||
int out = idx;
|
||||
if (idx == (maxIdx - 1) ) out = -1;
|
||||
if (idx == maxIdx) out = -2;
|
||||
|
||||
playbackObject.setSendingBus(out);
|
||||
}
|
||||
|
||||
void FramePlaybackWindow::EndOfFrameCache()
|
||||
{
|
||||
if (forward)
|
||||
{
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
void FramePlaybackWindow::getStatusUpdate(int frameNum)
|
||||
{
|
||||
currentPosition = frameNum;
|
||||
updateFrameLabel();
|
||||
}
|
||||
|
||||
void FramePlaybackWindow::updateFrameLabel()
|
||||
{
|
||||
int row = currentSeqNum;
|
||||
@@ -320,11 +348,13 @@ void FramePlaybackWindow::useOrigTimingClicked()
|
||||
{
|
||||
ui->spinBurstSpeed->setEnabled(false);
|
||||
ui->spinPlaySpeed->setEnabled(false);
|
||||
playbackObject.setUseOriginalTiming(true);
|
||||
}
|
||||
else
|
||||
{
|
||||
ui->spinBurstSpeed->setEnabled(true);
|
||||
ui->spinPlaySpeed->setEnabled(true);
|
||||
playbackObject.setUseOriginalTiming(false);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -332,11 +362,7 @@ void FramePlaybackWindow::btnDeleteCurrSeq()
|
||||
{
|
||||
if (currentSeqNum == -1) return;
|
||||
|
||||
if (playbackActive)
|
||||
{
|
||||
playbackActive = false;
|
||||
playbackTimer->stop();
|
||||
}
|
||||
playbackObject.stopPlayback();
|
||||
|
||||
seqItems.removeAt(currentSeqNum);
|
||||
ui->tblSequence->removeRow(currentSeqNum);
|
||||
@@ -380,6 +406,7 @@ void FramePlaybackWindow::btnLoadFile()
|
||||
{
|
||||
currentSeqNum = 0;
|
||||
currentSeqItem = &seqItems[0];
|
||||
playbackObject.setSequenceObject(currentSeqItem);
|
||||
}
|
||||
refreshIDList();
|
||||
updateFrameLabel();
|
||||
@@ -408,6 +435,7 @@ void FramePlaybackWindow::btnLoadLive()
|
||||
{
|
||||
currentSeqNum = 0;
|
||||
currentSeqItem = &seqItems[0];
|
||||
playbackObject.setSequenceObject(currentSeqItem);
|
||||
}
|
||||
refreshIDList();
|
||||
updateFrameLabel();
|
||||
@@ -416,38 +444,24 @@ void FramePlaybackWindow::btnLoadLive()
|
||||
|
||||
void FramePlaybackWindow::btnBackOneClick()
|
||||
{
|
||||
sendingBuffer.clear();
|
||||
playbackTimer->stop(); //pushing this button halts automatic playback
|
||||
playbackActive = false;
|
||||
|
||||
updatePosition(false);
|
||||
CANConManager::getInstance()->sendFrames(sendingBuffer);
|
||||
forward = false;
|
||||
playbackObject.stepPlaybackBackward();
|
||||
}
|
||||
|
||||
void FramePlaybackWindow::btnPauseClick()
|
||||
{
|
||||
playbackActive = false;
|
||||
playbackTimer->stop();
|
||||
playbackObject.pausePlayback();
|
||||
}
|
||||
|
||||
void FramePlaybackWindow::btnReverseClick()
|
||||
{
|
||||
playbackActive = true;
|
||||
playbackForward = false;
|
||||
if (ui->cbOriginalTiming->isChecked())
|
||||
{
|
||||
playbackElapsed.start();
|
||||
playbackTimer->setInterval(1);
|
||||
playbackLastTimeStamp = currentSeqItem->data[currentPosition].timestamp + 2000;
|
||||
}
|
||||
playbackTimer->start();
|
||||
forward = false;
|
||||
playbackObject.startPlaybackBackward();
|
||||
}
|
||||
|
||||
void FramePlaybackWindow::btnStopClick()
|
||||
{
|
||||
playbackTimer->stop(); //pushing this button halts automatic playback
|
||||
playbackActive = false;
|
||||
currentPosition = 0;
|
||||
playbackObject.stopPlayback();
|
||||
if (seqItems.count() > 0)
|
||||
{
|
||||
currentSeqNum = 0;
|
||||
@@ -462,36 +476,29 @@ void FramePlaybackWindow::btnStopClick()
|
||||
ui->tblSequence->setCurrentCell(0, 0);
|
||||
refreshIDList();
|
||||
}
|
||||
updateFrameLabel();
|
||||
//updateFrameLabel();
|
||||
}
|
||||
|
||||
void FramePlaybackWindow::btnPlayClick()
|
||||
{
|
||||
playbackActive = true;
|
||||
playbackForward = true;
|
||||
if (ui->cbOriginalTiming->isChecked())
|
||||
{
|
||||
playbackTimer->setInterval(1);
|
||||
playbackElapsed.start();
|
||||
if (currentSeqItem->data[currentPosition].timestamp > 1000)
|
||||
playbackLastTimeStamp = currentSeqItem->data[currentPosition].timestamp - 2000;
|
||||
else playbackLastTimeStamp = 0;
|
||||
}
|
||||
playbackTimer->start();
|
||||
forward = true;
|
||||
playbackObject.startPlaybackForward();
|
||||
}
|
||||
|
||||
void FramePlaybackWindow::btnFwdOneClick()
|
||||
{
|
||||
sendingBuffer.clear();
|
||||
playbackTimer->stop();
|
||||
playbackActive = false;
|
||||
updatePosition(true);
|
||||
CANConManager::getInstance()->sendFrames(sendingBuffer);
|
||||
forward = true;
|
||||
playbackObject.stepPlaybackForward();
|
||||
}
|
||||
|
||||
void FramePlaybackWindow::changePlaybackSpeed(int newSpeed)
|
||||
{
|
||||
playbackTimer->setInterval(newSpeed);
|
||||
playbackObject.setPlaybackInterval(newSpeed);
|
||||
}
|
||||
|
||||
void FramePlaybackWindow::changeBurstRate(int burst)
|
||||
{
|
||||
playbackObject.setPlaybackBurst(burst);
|
||||
}
|
||||
|
||||
void FramePlaybackWindow::changeLooping(bool check)
|
||||
@@ -501,7 +508,7 @@ void FramePlaybackWindow::changeLooping(bool check)
|
||||
|
||||
void FramePlaybackWindow::changeSendingBus(int newIdx)
|
||||
{
|
||||
whichBusSend = newIdx;
|
||||
calculateWhichBus();
|
||||
}
|
||||
|
||||
void FramePlaybackWindow::changeIDFiltering(QListWidgetItem *item)
|
||||
@@ -530,185 +537,3 @@ void FramePlaybackWindow::btnSelectNoneClick()
|
||||
currentSeqItem->idFilters[Utility::ParseStringToNum(item->text())] = false;
|
||||
}
|
||||
}
|
||||
|
||||
void FramePlaybackWindow::timerTriggered()
|
||||
{
|
||||
sendingBuffer.clear();
|
||||
|
||||
if (ui->cbOriginalTiming->isChecked())
|
||||
{
|
||||
//get elapsed microseconds since last tick (in case timer skips or is otherwise inaccurate, though there are no guarantees about elapsed timer either)
|
||||
quint64 elapsed = playbackElapsed.nsecsElapsed() / 1000;
|
||||
playbackElapsed.start();
|
||||
if (playbackForward)
|
||||
{
|
||||
playbackLastTimeStamp += elapsed;
|
||||
//qDebug() << playbackLastTimeStamp;
|
||||
while (peekPosition(true) <= playbackLastTimeStamp)
|
||||
{
|
||||
updatePosition(true);
|
||||
}
|
||||
if (peekPosition(true) == 0xFFFFFFFFFFFFFFFFull)
|
||||
{
|
||||
updatePosition(true); //this'll go to the next log (if there is one)
|
||||
if (currentSeqItem->data[currentPosition].timestamp > 1000)
|
||||
playbackLastTimeStamp = currentSeqItem->data[currentPosition].timestamp - 1000;
|
||||
else playbackLastTimeStamp = 0;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (playbackLastTimeStamp > elapsed)
|
||||
playbackLastTimeStamp -= elapsed;
|
||||
else playbackLastTimeStamp = 0;
|
||||
while (peekPosition(false) >= playbackLastTimeStamp && peekPosition(false) != 0xFFFFFFFFFFFFFFFFull)
|
||||
{
|
||||
updatePosition(false);
|
||||
}
|
||||
if (peekPosition(false) == 0xFFFFFFFFFFFFFFFFull)
|
||||
{
|
||||
updatePosition(false); //this'll go to the next log (if there is one)
|
||||
playbackLastTimeStamp = currentSeqItem->data[currentPosition].timestamp + 1000;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int count = 0; count < ui->spinBurstSpeed->value(); count++)
|
||||
{
|
||||
if (!playbackActive)
|
||||
{
|
||||
playbackTimer->stop();
|
||||
return;
|
||||
}
|
||||
if (playbackForward)
|
||||
{
|
||||
updatePosition(true);
|
||||
}
|
||||
else
|
||||
{
|
||||
updatePosition(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
CANConManager::getInstance()->sendFrames(sendingBuffer);
|
||||
}
|
||||
|
||||
quint64 FramePlaybackWindow::updatePosition(bool forward)
|
||||
{
|
||||
//qDebug() << "updatePosition";
|
||||
if (forward)
|
||||
{
|
||||
if (currentPosition < (currentSeqItem->data.count() - 1)) currentPosition++; //still in same file so keep going
|
||||
else //hit the end of the current file
|
||||
{
|
||||
qDebug() << "hit end of current sequence";
|
||||
currentSeqItem->currentLoopCount++;
|
||||
currentPosition = 0;
|
||||
if (currentSeqItem->currentLoopCount == currentSeqItem->maxLoops) //have we looped enough times?
|
||||
{
|
||||
currentSeqNum++; //go forward in the sequence
|
||||
if (currentSeqNum == seqItems.count()) //are we at the end of the sequence?
|
||||
{
|
||||
//reset the loop figures for each sequence entry
|
||||
for (int i = 0; i < seqItems.count(); i++) seqItems[i].currentLoopCount = 0;
|
||||
currentSeqNum = 0;
|
||||
if (ui->cbLoop->isChecked()) //go back to beginning if we're looping the sequence
|
||||
{
|
||||
|
||||
}
|
||||
else //not looping so stop playback entirely
|
||||
{
|
||||
playbackActive = false;
|
||||
playbackTimer->stop();
|
||||
}
|
||||
}
|
||||
currentSeqItem = &seqItems[currentSeqNum];
|
||||
ui->tblSequence->setCurrentCell(currentSeqNum, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (currentPosition > 0) currentPosition--;
|
||||
else //hit the beginning of the current sequence
|
||||
{
|
||||
qDebug() << "hit start of current sequence";
|
||||
currentSeqItem->currentLoopCount++;
|
||||
currentPosition = currentSeqItem->data.count() - 1;
|
||||
if (currentSeqItem->currentLoopCount == currentSeqItem->maxLoops) //have we looped enough times?
|
||||
{
|
||||
currentSeqNum--; //go backward in the sequence
|
||||
if (currentSeqNum == -1) //are we trying to go past the beginning?
|
||||
{
|
||||
//reset the loop figures for each sequence entry
|
||||
for (int i = 0; i < seqItems.count(); i++) seqItems[i].currentLoopCount = 0;
|
||||
currentSeqNum = seqItems.count() - 1;
|
||||
if (ui->cbLoop->isChecked()) //go back to the last sequence entry if we're looping
|
||||
{
|
||||
|
||||
}
|
||||
else //not looping so stop playback entirely
|
||||
{
|
||||
playbackActive = false;
|
||||
playbackTimer->stop();
|
||||
}
|
||||
}
|
||||
currentSeqItem = &seqItems[currentSeqNum];
|
||||
ui->tblSequence->setCurrentCell(currentSeqNum, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
updateFrameLabel();
|
||||
//only send frame out if its ID is checked in the list. Otherwise discard it.
|
||||
CANFrame *thisFrame = ¤tSeqItem->data[currentPosition];
|
||||
uint32_t originalBus = thisFrame->bus;
|
||||
if (currentSeqItem->idFilters.find(thisFrame->ID).value())
|
||||
{
|
||||
if (whichBusSend < ui->comboCANBus->count() - 2)
|
||||
{
|
||||
thisFrame->bus = whichBusSend;
|
||||
sendingBuffer.append(*thisFrame);
|
||||
}
|
||||
else if (whichBusSend == (ui->comboCANBus->count() - 2)) //all
|
||||
{
|
||||
for (int c = 0; c < ui->comboCANBus->count() - 2; c++)
|
||||
{
|
||||
thisFrame->bus = c;
|
||||
sendingBuffer.append(*thisFrame);
|
||||
}
|
||||
}
|
||||
else //from file so retain original bus and send as-is
|
||||
{
|
||||
sendingBuffer.append(*thisFrame);
|
||||
}
|
||||
|
||||
thisFrame->bus = originalBus;
|
||||
}
|
||||
return thisFrame->timestamp;
|
||||
}
|
||||
|
||||
quint64 FramePlaybackWindow::peekPosition(bool forward)
|
||||
{
|
||||
int peekCurrentPosition = currentPosition;
|
||||
if (forward)
|
||||
{
|
||||
if (peekCurrentPosition < (currentSeqItem->data.count() - 1)) peekCurrentPosition++; //still in same file so keep going
|
||||
else //hit the end of the current file
|
||||
{
|
||||
return 0xFFFFFFFFFFFFFFFFull;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (peekCurrentPosition > 0) peekCurrentPosition--;
|
||||
else //hit the beginning of the current sequence
|
||||
{
|
||||
return 0xFFFFFFFFFFFFFFFFull;
|
||||
}
|
||||
}
|
||||
CANFrame *thisFrame = ¤tSeqItem->data[peekCurrentPosition];
|
||||
return thisFrame->timestamp;
|
||||
}
|
||||
|
||||
|
||||
+8
-23
@@ -2,26 +2,15 @@
|
||||
#define FRAMEPLAYBACKWINDOW_H
|
||||
|
||||
#include <QDialog>
|
||||
#include <QElapsedTimer>
|
||||
#include <QListWidget>
|
||||
#include <QTimer>
|
||||
#include "can_structs.h"
|
||||
#include "framefileio.h"
|
||||
#include "frameplaybackobject.h"
|
||||
|
||||
namespace Ui {
|
||||
class FramePlaybackWindow;
|
||||
}
|
||||
|
||||
//one entry in the sequence of data to use
|
||||
struct SequenceItem
|
||||
{
|
||||
QString filename;
|
||||
QVector<CANFrame> data;
|
||||
QHash<int, bool> idFilters;
|
||||
int maxLoops;
|
||||
int currentLoopCount;
|
||||
};
|
||||
|
||||
class FramePlaybackWindow : public QDialog
|
||||
{
|
||||
Q_OBJECT
|
||||
@@ -39,12 +28,12 @@ private slots:
|
||||
void btnFwdOneClick();
|
||||
void btnDeleteCurrSeq();
|
||||
void changePlaybackSpeed(int newSpeed);
|
||||
void changeBurstRate(int burst);
|
||||
void changeLooping(bool check);
|
||||
void changeSendingBus(int newIdx);
|
||||
void changeIDFiltering(QListWidgetItem *item);
|
||||
void btnSelectAllClick();
|
||||
void btnSelectNoneClick();
|
||||
void timerTriggered();
|
||||
void btnLoadFile();
|
||||
void btnLoadLive();
|
||||
void seqTableCellClicked(int row, int col);
|
||||
@@ -53,33 +42,29 @@ private slots:
|
||||
void saveFilters();
|
||||
void loadFilters();
|
||||
void useOrigTimingClicked();
|
||||
void getStatusUpdate(int frameNum);
|
||||
void EndOfFrameCache();
|
||||
|
||||
private:
|
||||
Ui::FramePlaybackWindow *ui;
|
||||
QList<int> foundID;
|
||||
QList<CANFrame> frameCache;
|
||||
QList<CANFrame> sendingBuffer;
|
||||
const QVector<CANFrame> *modelFrames;
|
||||
int currentPosition;
|
||||
QTimer *playbackTimer;
|
||||
QElapsedTimer playbackElapsed;
|
||||
quint64 playbackLastTimeStamp;
|
||||
bool playbackActive;
|
||||
bool playbackForward;
|
||||
int whichBusSend;
|
||||
QList<SequenceItem> seqItems;
|
||||
SequenceItem *currentSeqItem;
|
||||
int currentSeqNum;
|
||||
FramePlaybackObject playbackObject;
|
||||
bool forward;
|
||||
int currentPosition;
|
||||
|
||||
void refreshIDList();
|
||||
void updateFrameLabel();
|
||||
quint64 updatePosition(bool forward);
|
||||
quint64 peekPosition(bool forward);
|
||||
void fillIDHash(SequenceItem &item);
|
||||
void showEvent(QShowEvent *);
|
||||
void closeEvent(QCloseEvent *event);
|
||||
void readSettings();
|
||||
void writeSettings();
|
||||
void calculateWhichBus();
|
||||
};
|
||||
|
||||
#endif // FRAMEPLAYBACKWINDOW_H
|
||||
|
||||
Reference in New Issue
Block a user