Files
giesCANne/dbc/dbc_classes.h
T
Collin Kidder fa57b3ec55 Added undo functionality to signal editor. CTRL-Z undoes what you just
did but undo buffer currently is deleted when signal window is closed
so undoing is limited currently.

Seemingly fixed issue where it would
constantly think you edited the open DBC file when you didn't.
2022-12-29 21:25:11 -05:00

163 lines
3.9 KiB
C++

#ifndef DBC_CLASSES_H
#define DBC_CLASSES_H
#include <QColor>
#include <QString>
#include <QStringList>
#include <QVariant>
#include "can_structs.h"
/*classes to encapsulate data from a DBC file. Really, the stuff of interest
are the nodes, messages, signals, attributes, and comments.
These things sort of form a hierarchy. Nodes send and receive messages.
Messages are comprised of signals. Nodes, signals, and messages potentially have attribute values.
All of them can have comments.
*/
enum DBC_SIG_VAL_TYPE
{
UNSIGNED_INT,
SIGNED_INT,
SP_FLOAT,
DP_FLOAT,
STRING
};
enum DBC_ATTRIBUTE_VAL_TYPE
{
ATTR_INT,
ATTR_FLOAT,
ATTR_STRING,
ATTR_ENUM,
};
enum DBC_ATTRIBUTE_TYPE
{
ATTR_TYPE_GENERAL,
ATTR_TYPE_NODE,
ATTR_TYPE_MESSAGE,
ATTR_TYPE_SIG,
ATTR_TYPE_ANY
};
class DBC_ATTRIBUTE
{
public:
QString name;
DBC_ATTRIBUTE_VAL_TYPE valType;
DBC_ATTRIBUTE_TYPE attrType;
double upper, lower;
QStringList enumVals;
QVariant defaultValue;
};
class DBC_ATTRIBUTE_VALUE
{
public:
QString attrName;
QVariant value;
};
class DBC_VAL_ENUM_ENTRY
{
public:
int value;
QString descript;
};
class DBC_NODE
{
public:
QString name;
QString comment;
QList<DBC_ATTRIBUTE_VALUE> attributes;
DBC_ATTRIBUTE_VALUE *findAttrValByName(QString name);
DBC_ATTRIBUTE_VALUE *findAttrValByIdx(int idx);
friend bool operator<(const DBC_NODE& l, const DBC_NODE& r)
{
return (l.name.toLower() < r.name.toLower());
}
};
class DBC_MESSAGE; //forward reference so that DBC_SIGNAL can compile before we get to real definition of DBC_MESSAGE
class DBC_SIGNAL;
class DBC_SIGNAL
{
public: //TODO: this is sloppy. It shouldn't all be public!
QString name;
int startBit;
int signalSize;
bool intelByteOrder; //true is obviously little endian. False is big endian
bool isMultiplexor;
bool isMultiplexed;
int multiplexHighValue;
int multiplexLowValue;
DBC_SIG_VAL_TYPE valType;
double factor;
double bias;
double min;
double max;
DBC_NODE *receiver; //it is fast to have a pointer but dangerous... Make sure to walk the whole tree and delete everything so nobody has stale references.
DBC_MESSAGE *parentMessage;
QString unitName;
QString comment;
QVariant cachedValue;
QList<DBC_ATTRIBUTE_VALUE> attributes;
QList<DBC_VAL_ENUM_ENTRY> valList;
QList<DBC_SIGNAL *> multiplexedChildren;
DBC_SIGNAL *multiplexParent;
DBC_SIGNAL *self;
DBC_SIGNAL();
bool processAsText(const CANFrame &frame, QString &outString, bool outputName = true);
bool processAsInt(const CANFrame &frame, int32_t &outValue);
bool processAsDouble(const CANFrame &frame, double &outValue);
bool getValueString(int64_t intVal, QString &outString);
QString makePrettyOutput(double floatVal, int64_t intVal, bool outputName = true, bool isInteger = false);
QString processSignalTree(const CANFrame &frame);
DBC_ATTRIBUTE_VALUE *findAttrValByName(QString name);
DBC_ATTRIBUTE_VALUE *findAttrValByIdx(int idx);
bool isSignalInMessage(const CANFrame &frame);
friend bool operator<(const DBC_SIGNAL& l, const DBC_SIGNAL& r)
{
return (l.name.toLower() < r.name.toLower());
}
};
class DBCSignalHandler; //forward declaration to keep from having to include dbchandler.h in this file and thus create a loop
class DBC_MESSAGE
{
public:
DBC_MESSAGE();
uint32_t ID;
bool extendedID;
QString name;
QString comment;
unsigned int len;
DBC_NODE *sender;
QColor bgColor;
QColor fgColor;
QList<DBC_ATTRIBUTE_VALUE> attributes;
DBCSignalHandler *sigHandler;
DBC_SIGNAL* multiplexorSignal;
DBC_ATTRIBUTE_VALUE *findAttrValByName(QString name);
DBC_ATTRIBUTE_VALUE *findAttrValByIdx(int idx);
friend bool operator<(const DBC_MESSAGE& l, const DBC_MESSAGE& r)
{
return (l.name.toLower() < r.name.toLower());
}
};
#endif // DBC_CLASSES_H