593 lines
22 KiB
C++
593 lines
22 KiB
C++
#include "candatagrid.h"
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#include "ui_candatagrid.h"
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#include <QPainter>
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#include <QDebug>
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#include <QMouseEvent>
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#include <QRandomGenerator>
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//The program used to generate new colors every time the grid was displayed but that's ugly
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//and disorienting. Instead use this list colors I've picked because they're "bright".
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//It may need a bit of reorganizing to keep like colors apart and feel free to add some more
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//if you want. The program will wrap around if the number of signals in a single message exceeds
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//this amount of colors.
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//Colors here were generated with: https://colordesigner.io/random-color-generator set to random
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//hue bright colors and 40 total colors. I clicked until I kind of liked it.
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QVector<QColor> signalColors =
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{
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QColor(101, 104, 159),
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QColor(237, 35, 109),
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QColor(216, 53, 221),
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QColor(37, 252, 220),
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QColor(8, 160, 53),
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QColor(226, 111, 11),
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QColor(216, 59, 2),
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QColor(249, 246, 27),
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QColor(214, 21, 34),
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QColor(178, 219, 74),
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QColor(214, 55, 71),
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QColor(80, 198, 206),
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QColor(83, 214, 201),
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QColor(35, 210, 237),
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QColor(25, 170, 105),
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QColor(110, 221, 55),
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QColor(30, 38, 181),
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QColor(79, 124, 209),
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QColor(7, 91, 175),
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QColor(14, 234, 208),
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QColor(125, 45, 168),
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QColor(176, 211, 80),
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QColor(255, 206, 48),
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QColor(202, 226, 93),
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QColor(201, 99, 232),
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QColor(13, 72, 135),
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QColor(32, 45, 219),
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QColor(197, 26, 216),
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QColor(119, 15, 216),
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QColor(97, 18, 150),
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QColor(242, 16, 242),
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QColor(177, 5, 196),
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QColor(214, 10, 102),
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QColor(9, 50, 155),
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QColor(201, 38, 76),
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QColor(202, 234, 72),
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QColor(59, 191, 57),
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QColor(0, 25, 170),
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QColor(7, 186, 93),
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QColor(29, 211, 147)
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};
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CANDataGrid::CANDataGrid(QWidget *parent) :
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QWidget(parent),
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ui(new Ui::CANDataGrid)
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{
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ui->setupUi(this);
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gridMode = GridMode::CHANGED_BITS;
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memset(data, 0, 64);
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memset(refData, 0, 64);
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memset(usedData, 0, 64);
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for (int j = 0; j < 512; j++) usedSignalNum[j] = -1;
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bytesToDraw = 8; //default to the old behavior
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for (int x = 0; x < 8; x++)
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for (int y = 0; y < 64; y++)
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textStates[y][x] = GridTextState::NORMAL;
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blackBrush = QBrush(Qt::black);
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whiteBrush = QBrush(Qt::white);
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redBrush = QBrush(Qt::red);
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greenBrush = QBrush(Qt::green);
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greenHashBrush = QBrush(QColor(0, 0xB6, 0), Qt::BDiagPattern);
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blackHashBrush = QBrush(QColor(0, 0, 0), Qt::FDiagPattern);
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grayBrush = QBrush(QColor(230,230,230));
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xOffset = 0;
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yOffset = 0;
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}
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CANDataGrid::~CANDataGrid()
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{
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delete ui;
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}
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GridMode CANDataGrid::getMode()
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{
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return gridMode;
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}
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void CANDataGrid::setMode(GridMode mode)
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{
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gridMode = mode;
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}
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void CANDataGrid::setBytesToDraw(int num)
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{
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bytesToDraw = num;
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//this->update();
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}
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void CANDataGrid::mousePressEvent(QMouseEvent *event)
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{
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QPoint clickedPoint = event->pos();
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if (event->button() == Qt::LeftButton)
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{
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//qDebug() << "Mouse Loc " << clickedPoint;
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clickedPoint -= upperLeft;
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if (clickedPoint.x() < 0 || clickedPoint.y() < 0)
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{
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//qDebug() << "Clicked outside the grid";
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return;
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}
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int x = clickedPoint.x() / gridSize.x();
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int y = clickedPoint.y() / gridSize.y();
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qDebug() << "Grid square clicked " << x << " " << y;
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int bitClicked = gridToBitPosition(x, y);
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//this control is the ultimate authority on which bit is at which grid so what we're going to do now
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//is return the actual bit so everyone else doesn't have to try to calculate it. When someone clicks
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//what the parent GUI really cares about is which bit that was.
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emit gridClicked(bitClicked);
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}
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if (event->button() == Qt::MiddleButton) //cycle through the various grid layouts for frame sizes
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{
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//qDebug() << "Middle Button";
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if (bytesToDraw < 9) bytesToDraw = 16;
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else if (bytesToDraw < 31) bytesToDraw = 32;
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else if (bytesToDraw < 63) bytesToDraw = 64;
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else if (bytesToDraw > 32) bytesToDraw = 8;
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this->update();
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}
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//right click is exactly like left click but the emitted signal is different so that
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//external code can differentiate which button was pressed
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if (event->button() == Qt::RightButton)
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{
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clickedPoint -= upperLeft;
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if (clickedPoint.x() < 0 || clickedPoint.y() < 0)
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{
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return;
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}
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int x = clickedPoint.x() / gridSize.x();
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int y = clickedPoint.y() / gridSize.y();
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int bitClicked = gridToBitPosition(x, y);
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emit gridRightClicked(bitClicked);
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}
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}
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void CANDataGrid::setCellTextState(int bitPos, GridTextState state)
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{
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//textStates has two dimensions but they are NOT X and Y and don't necessarily correspond to X and Y in the grid
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int byte = bitPos / 8;
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int bit = bitPos & 7;
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textStates[byte][bit] = state;
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this->update();
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}
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GridTextState CANDataGrid::getCellTextState(int bitPos)
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{
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int byte = bitPos / 8;
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int bit = bitPos & 7;
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return textStates[byte][bit];
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}
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void CANDataGrid::setSignalNames(int sigIdx, const QString sigName)
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{
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if (sigIdx < 0) return;
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if (sigIdx >= signalNames.size())
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{
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signalNames.resize(sigIdx * 2);
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}
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signalNames[sigIdx] = sigName;
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}
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void CANDataGrid::clearSignalNames()
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{
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signalNames.clear();
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signalNames.resize(40);
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}
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void CANDataGrid::setUsedSignalNum(int bit, int signal)
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{
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if (bit < 0) return;
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if (bit > 511) return;
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usedSignalNum[bit] = signal;
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}
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int CANDataGrid::getUsedSignalNum(int bit)
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{
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if (bit < 0) return 0;
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if (bit > 511) return 0;
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return usedSignalNum[bit];
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}
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void CANDataGrid::paintEvent(QPaintEvent *event)
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{
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Q_UNUSED(event);
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paintCommonBeginning();
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paintGridCells();
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paintCommonEnding();
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}
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/*
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* CAN-FD causes the need to support these sizes: 8, 12, 16, 20, 24, 32, 48, 64 bytes.
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* It's probably OK to ignore 12 and just go straight from 8 to 16 where each cell is subdivided in half along the X axis
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* Then 12 is just 16 minus some bits that never can get used. Then jump to 32 drawn cells from there. That would be also
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* subdividing along the Y axis. Obviously, as before, 24 is just 32 but with unusable bits. Lastly, subdivide X yet again
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* so now it's in quarters. This allows for 64 bits (48 is likewise just 64 with unusable bits)
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*/
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void CANDataGrid::paintCommonBeginning()
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{
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int x;
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painter = new QPainter(this);
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viewport = painter->viewport();
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neededXDivisions = 8;
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neededYDivisions = 8;
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int textRestrict = qMax(neededXDivisions, neededYDivisions);
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if (bytesToDraw > 8)
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{
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neededXDivisions = 16;
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}
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if (bytesToDraw > 16)
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{
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neededXDivisions = 16;
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neededYDivisions = 16;
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}
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if (bytesToDraw > 32)
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{
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neededXDivisions = 32;
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}
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if (gridMode == GridMode::CHANGED_BITS)
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{
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bigTextSize = qMin(viewport.size().height(), viewport.size().width()) / (textRestrict * 3.25);
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smallTextSize = qMin(viewport.size().height(), viewport.size().width()) / (textRestrict * 4.0);
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}
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if (gridMode == GridMode::SIGNAL_VIEW)
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{
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bigTextSize = qMin(viewport.size().height(), viewport.size().width()) / (textRestrict * 3.50);
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smallTextSize = qMin(viewport.size().height(), viewport.size().width()) / (textRestrict * 5.5);
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}
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sigNameTextSize = qMin(viewport.size().height(), viewport.size().width()) / (textRestrict * 5.0);
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painter->setPen(QPen(QApplication::palette().color(QPalette::Text)));
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mainFont.setPixelSize(bigTextSize);
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painter->setFont(mainFont);
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smallFont.setPixelSize(smallTextSize);
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boldFont.setPixelSize(bigTextSize);
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boldFont.setBold(true);
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sigNameFont.setPixelSize(sigNameTextSize);
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smallMetric = new QFontMetrics(sigNameFont);
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largeMetric = new QFontMetrics(mainFont);
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xOffset = smallMetric->maxWidth();
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yOffset = smallMetric->height();
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xSpan = viewport.right() - viewport.left() - xOffset;
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ySpan = viewport.bottom() - viewport.top() - yOffset;
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qDebug() << "XSpan" << xSpan << " YSpan " << ySpan;
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xSector = xSpan / neededXDivisions;
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ySector = ySpan / neededYDivisions;
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qDebug() << "XSector " << xSector << " YSector " << ySector;
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nearX = viewport.left() + xOffset;
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nearY = viewport.top() + yOffset;
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farX = nearX + xSector * neededXDivisions;
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farY = nearY + ySector * neededYDivisions;
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//painter->setFont(boldFont);
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painter->setFont(smallFont);
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//draw grid by doing vertical and horizontal lines. This is not needed normally but helps when developing new code. Only uncomment for testing
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/*
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for (int y = 0; y <= neededYDivisions; y++)
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{
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painter->drawLine(nearX, nearY + (y * ySector), farX, nearY + (y * ySector) );
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}
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for (int x = 0; x <= neededXDivisions; x++)
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{
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painter->drawLine(nearX + (x * xSector), nearY, nearX + (x * xSector), farY);
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}
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*/
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for (x = 0; x < neededXDivisions; x++)
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{
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int num = (neededXDivisions - 1) - x;
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num = num & 7;
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painter->drawText(QRect(nearX + (x * xSector), viewport.top(), xSector, viewport.top() + smallMetric->height()), Qt::AlignCenter, QString::number(num));
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}
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int skip = neededXDivisions / 8;
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for (int y = 0; y < neededYDivisions; y++)
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{
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painter->drawText(QRect(viewport.left() + 2, nearY + (ySector * y), xOffset, ySector), Qt::AlignCenter, QString::number(y * skip));
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}
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painter->setPen(QPen(Qt::black));
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painter->setFont(mainFont);
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}
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void CANDataGrid::paintGridCells()
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{
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int x, y, bit;
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unsigned char prevByte, thisByte;
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bool thisBit, prevBit;
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int usedSigNum;
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QString prevSigName;
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//now, color the bitfield by seeing if a given bit is freshly set/unset in the new data
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//compared to the old. Bits that are not set in either are white, bits set in both are black
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//bits that used to be set but now are unset are red, bits that used to be unset but now are set
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//are green
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for (y = 0; y < neededYDivisions; y++)
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{
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for (x = 0; x < neededXDivisions; x++)
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{
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int byteIdx = (y * (neededXDivisions / 8) + (x / 8));
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thisByte = data[byteIdx];
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prevByte = refData[byteIdx];
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int bitIdx = ((neededXDivisions - 1) - x) & 7;
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bit = (byteIdx * 8) + bitIdx;
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thisBit = false;
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prevBit = false;
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if ((thisByte & (1 << bitIdx)) == (1 << bitIdx)) thisBit = true;
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if ((prevByte & (1 << bitIdx)) == (1 << bitIdx)) prevBit = true;
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if (thisBit)
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{
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if (prevBit)
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{
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if ((signalColors.count() > 0) && (gridMode == GridMode::SIGNAL_VIEW)) painter->setBrush(blackHashBrush);
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else painter->setBrush(blackBrush);
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}
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else
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{
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if ((signalColors.count() > 0) && (gridMode == GridMode::SIGNAL_VIEW)) painter->setBrush(greenHashBrush);
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else painter->setBrush(greenBrush);
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}
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}
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else
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{
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if (prevBit)
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{
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painter->setBrush(redBrush);
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}
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else
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{
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usedSigNum = -1;
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if ((usedData[byteIdx] & (1 << bitIdx)) == (1 << bitIdx))
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{
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if (gridMode == GridMode::SIGNAL_VIEW) usedSigNum = getUsedSignalNum(bit);
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if (usedSigNum == -1)
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{
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grayBrush = QBrush(QColor(0xB6, 0xB6, 0xB6), Qt::BDiagPattern);
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painter->setBrush(grayBrush);
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}
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else
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{
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int idx = usedSigNum % signalColors.length(); //can only use as many colors as have been defined
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painter->setBrush(QBrush(signalColors[idx]));
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}
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}
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else painter->setBrush(whiteBrush);
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}
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}
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painter->drawRect(nearX + (x * xSector), nearY + (y * ySector), xSector, ySector);
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switch (textStates[byteIdx][bitIdx])
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{
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case GridTextState::NORMAL:
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if (thisBit && prevBit) painter->setPen(QPen(Qt::gray));
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else painter->setPen(QPen(Qt::black));
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painter->setFont(mainFont);
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break;
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case GridTextState::BOLD_BLUE:
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painter->setPen(QPen(Qt::blue));
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painter->setFont(boldFont);
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break;
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case GridTextState::INVERT:
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painter->setFont(mainFont);
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QColor brushColor = painter->brush().color();
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painter->setPen(QColor(255-brushColor.red(), 255-brushColor.green(), 255-brushColor.blue()));
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break;
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}
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//change style of bit number output for current signal
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//if (thisBit) painter->setFont(boldFont);
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// else painter->setFont(mainFont);
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//painter->setFont(smallFont);
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if (gridMode != GridMode::SIGNAL_VIEW)
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painter->drawText(QRect(nearX + (x * xSector), nearY + (y * ySector), xSector, ySector), Qt::AlignCenter, QString::number(bit)); //center center of grid
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else
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painter->drawText(QRect(nearX + (x * xSector), nearY + (y * ySector), xSector, ySector), Qt::AlignLeft, QString::number(bit)); //upper left of grid
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painter->setFont(mainFont);
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painter->setPen(QPen(Qt::black));
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}
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}
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/*
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* now if signal names are loaded we'll go through all the bits again and try to label over top of the grid
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* We already have a big bitmap that tells us which signals occupy which bits so every time there is a new
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* signal look ahead to see if there's room in the row to just run the signal name through as long as needed.
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*/
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if (signalNames.count() > 0)
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{
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painter->setFont(sigNameFont);
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for (y = 0; y < neededYDivisions; y++)
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{
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for (x = 0; x < neededXDivisions; x++)
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{
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int byteIdx = (y * (neededXDivisions / 8) + (x / 8));
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int bitIdx = ((neededXDivisions - 1) - x) & 7;
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bit = (byteIdx * 8) + bitIdx;
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usedSigNum = -1;
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if ((usedData[byteIdx] & (1 << bitIdx)) == (1 << bitIdx))
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{
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usedSigNum = getUsedSignalNum(bit);
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if ((usedSigNum > -1) && (prevSigName != signalNames[usedSigNum]) )
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{
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prevSigName = signalNames[usedSigNum];
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int textWidth = smallMetric->horizontalAdvance(prevSigName);
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int usableWidth = getSignalRowRun(usedSigNum, bit);
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qDebug() << "Width this row: " << usableWidth;
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usableWidth *= xSector;
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if (textWidth > usableWidth) //signal name is too long for space we've got on this row. Try to wrap it
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{
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int numAvgChars = xSector / smallMetric->averageCharWidth();
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painter->drawText(nearX + x * xSector + 5, nearY + (y * ySector) + smallMetric->height() * 1.6, prevSigName.left(numAvgChars - 1));
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QString remainder = prevSigName.mid(numAvgChars - 1, -1);
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textWidth = smallMetric->horizontalAdvance(prevSigName);
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if (textWidth > xSector)
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{
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painter->drawText(nearX + x * xSector + 12, nearY + (y * ySector) + smallMetric->height() * 2.6, remainder.left(numAvgChars - 1));
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}
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else painter->drawText(nearX + x * xSector + 12, nearY + (y * ySector) + smallMetric->height() * 2.6, remainder);
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}
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else
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{
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//first see if we even have enough room to use a bigger font and use that if so. Otherwise stick with the normal font
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textWidth = largeMetric->horizontalAdvance(prevSigName);
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if (textWidth < usableWidth)
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{
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painter->setFont(mainFont);
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QSize size = QSize(usableWidth, ySector - smallMetric->height() * 1.0);
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painter->drawText(QRect(nearX + x * xSector, nearY + (y * ySector) + smallMetric->height() * 1.0, size.width(), size.height()), Qt::AlignCenter, prevSigName);
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painter->setFont(sigNameFont);
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}
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else
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{
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QSize size = QSize(usableWidth, ySector - smallMetric->height() * 1.0);
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painter->drawText(QRect(nearX + x * xSector, nearY + (y * ySector) + smallMetric->height() * 1.0, size.width(), size.height()), Qt::AlignCenter, prevSigName);
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}
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}
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}
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}
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}
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}
|
|
}
|
|
}
|
|
|
|
//starting at the given coords, go right / increment X until either we hit the end of the signal or the end of the row, whichever is first.
|
|
//return how many grid cells that was. The part that sucks is that bits aren't really in "bit" order so you can't just increment the bit number
|
|
int CANDataGrid::getSignalRowRun(int sigNum, int startBit)
|
|
{
|
|
qDebug() << "SigNum: " << sigNum << " startBit " << startBit;
|
|
int width = 0;
|
|
QPoint gridPt = getGridPointFromBitPosition(startBit);
|
|
int x = gridPt.x();
|
|
int y = gridPt.y();
|
|
for (int xx = x; xx < neededXDivisions; xx++)
|
|
{
|
|
int bit = gridToBitPosition(xx, y);
|
|
if (usedSignalNum[bit] == sigNum) width++;
|
|
else return width;
|
|
}
|
|
|
|
return width;
|
|
}
|
|
|
|
void CANDataGrid::paintCommonEnding()
|
|
{
|
|
//these are used to make it easy to figure out which grid has been clicked on during mousedown events
|
|
upperLeft.setX(nearX);
|
|
upperLeft.setY(nearY);
|
|
gridSize.setX(xSector);
|
|
gridSize.setY(ySector);
|
|
|
|
//and we don't need these anymore after we're done drawing
|
|
delete painter;
|
|
delete smallMetric;
|
|
}
|
|
|
|
//given a grid cell we return which bit position that is within the CAN frame.
|
|
int CANDataGrid::gridToBitPosition(int x, int y)
|
|
{
|
|
int byteIdx = (y * (neededXDivisions / 8) + (x / 8));
|
|
int bitIdx = ((neededXDivisions - 1) - x) & 7;
|
|
int bit = (byteIdx * 8) + bitIdx;
|
|
return bit;
|
|
}
|
|
|
|
//inverse of above. Given a bit position we calculate where that would be in our grid
|
|
QPoint CANDataGrid::getGridPointFromBitPosition(int bitPos)
|
|
{
|
|
int tempBit = bitPos;
|
|
//neededXDivisions tells us how many bits are on a single line.
|
|
//From there we can easily determine which Y row we're in with simple division
|
|
int y = bitPos / neededXDivisions;
|
|
//x is more complicated because the bits go in a sort of stairstep pattern 7654321076543210
|
|
tempBit = (bitPos - (neededXDivisions * y));
|
|
int x = tempBit & 0xF8; //get the byte offset in the line
|
|
x = x + (7- (tempBit & 7)); //reverse the bits in the byte
|
|
|
|
return QPoint(x, y);
|
|
}
|
|
|
|
void CANDataGrid::saveImage(QString filename, int width, int height)
|
|
{
|
|
Q_UNUSED(width); //currently unused but I want to use them in the future
|
|
Q_UNUSED(height);
|
|
//can't quite do the below commented out stuff
|
|
//it works but doesn't scale the image into that pixmap. Need to
|
|
//figure out how to draw the size of the pixmap
|
|
/*
|
|
QSize pSize;
|
|
|
|
if (width == 0) pSize.setWidth(this->size().width());
|
|
else pSize.setWidth(width);
|
|
|
|
if (height == 0) pSize.setHeight(this->size().height());
|
|
else pSize.setHeight(height);
|
|
|
|
QPixmap pixmap(pSize);
|
|
*/
|
|
QPixmap pixmap(this->size());
|
|
|
|
this->render(&pixmap);
|
|
pixmap.save(filename); //QT will automatically pick the file format given the extension
|
|
}
|
|
|
|
//these next three functions will copy the needed number of bytes from the passed buffer but you'd better have a large enough buffer or they'll get junk
|
|
//this probably won't crash the program but it would yield some really strange output. This is only really an issue for CAN-FD traffic. Make sure you
|
|
//have large enough buffers!
|
|
void CANDataGrid::setReference(unsigned char *newRef, bool bUpdate = true)
|
|
{
|
|
int bytesToTransfer = (bytesToDraw + 7) & 0xF8; //force copying in 8 byte increments
|
|
memcpy(refData, newRef, bytesToTransfer);
|
|
//clear all data past that point just to be sure we don't have garbage left over
|
|
if (bytesToTransfer < 64) memset(refData + bytesToTransfer, 0, 64 - bytesToTransfer);
|
|
if (bUpdate) this->update();
|
|
}
|
|
|
|
void CANDataGrid::updateData(unsigned char *newData, bool bUpdate = true)
|
|
{
|
|
int bytesToTransfer = (bytesToDraw + 7) & 0xF8; //force copying in 8 byte increments
|
|
memcpy(data, newData, bytesToTransfer);
|
|
//clear all data past that point just to be sure we don't have garbage left over
|
|
if (bytesToTransfer < 64) memset(refData + bytesToTransfer, 0, 64 - bytesToTransfer);
|
|
if (bUpdate) this->update();
|
|
}
|
|
|
|
void CANDataGrid::setUsed(unsigned char *newData, bool bUpdate = false)
|
|
{
|
|
int bytesToTransfer = (bytesToDraw + 7) & 0xF8; //force copying in 8 byte increments
|
|
memcpy(usedData, newData, bytesToTransfer);
|
|
//clear all data past that point just to be sure we don't have garbage left over
|
|
if (bytesToTransfer < 64) memset(refData + bytesToTransfer, 0, 64 - bytesToTransfer);
|
|
if (bUpdate) this->update();
|
|
}
|