Files
giesCANne/re/sniffer/snifferitem.cpp
T

160 lines
4.5 KiB
C++

#include <QVariant>
#include <QDebug>
#include "snifferitem.h"
SnifferItem::SnifferItem(const CANFrame& pFrame, quint32 seq):
mID(pFrame.ID)
{
for (int i = 0; i < 8; i++) {
mNotch[i] =0;
mMarker.data[i] = 0;
mMarker.dataTimestamp[i] = 0;
mCurrent.data[i] = pFrame.data[i];
mCurrent.dataTimestamp[i] = seq;
}
mLastMarker = mMarker;
mCurrent.len = pFrame.len;
/* that's dirty */
update(pFrame, seq, false);
update(pFrame, seq, false);
}
SnifferItem::~SnifferItem()
{
}
quint64 SnifferItem::getId() const
{
return mID;
}
float SnifferItem::getDelta() const
{
return ((float)(mCurrentTime-mLastTime))/1000000;
}
//Get a data byte by index 0-7 (but not more than the length of the actual frame)
int SnifferItem::getData(uchar i) const
{
return (i >= mCurrent.len) ? -1 : mCurrent.data[i];
}
quint8 SnifferItem::getNotchPattern(uchar i) const
{
return (i >= mCurrent.len) ? -1 : mNotch[i];
}
quint8 SnifferItem::getLastData(uchar i) const
{
return (i >= mLast.len) ? -1 : mLast.data[i];
}
quint32 SnifferItem::getDataTimestamp(uchar i) const
{
return (i >= mCurrent.len) ? 0 : mCurrent.dataTimestamp[i];
}
quint32 SnifferItem::getSeqInterval(uchar i) const
{
return mCurrSeqVal - getDataTimestamp(i);
}
//Return whether a given data byte (by index 0-7) has incremented, deincremented, or stayed the same
//since the last message
//The If checks first that we aren't past the actual data length
// then checks whether lastMarker shows that some bits have changed in the previous 200ms cycle
// then we check if the byte in mNotch has bits set and if it does we say nothing changed (notched out)
dc SnifferItem::dataChange(uchar i) const
{
if (i >= mCurrent.len) return dc::NO;
uchar notch = mNotch[i];
uchar byt = mCurrent.data[i];
uchar last = mLast.data[i];
uchar lastMark = mLastMarker.data[i];
if( lastMark )
{
if (!notch) //if no notching is set
return (byt >= last ? dc::INC : dc::DEINC);
else //mNotch contained a bit pattern so use masks and do things more complicated
{
byt &= ~notch; //mask off bits that were notched
if (byt == 0) return dc::NO; //and if result is null then nothing changed (other than maybe notched bits and they don't count)
last &= ~notch; //need to mask last too
if (last == byt) return dc::NO;
return (byt >= last ? dc::INC : dc::DEINC); //then compare the masked copies to see which way the bit(s) went
}
}
return dc::NO;
}
int SnifferItem::elapsed() const
{
return mTime.elapsed();
}
//called when a new frame comes in that matches our same ID
//timeSeq is stored so we can figure out the last time a specific byte was updated
//mute is used to specify whether to mask the byte against the notching filter
//in order to hide any updates of the notched bits. This is toggleable
void SnifferItem::update(const CANFrame& pFrame, quint32 timeSeq, bool mute)
{
unsigned char maskedCurr, maskedData;
//qDebug() << "update with ts: " << timeSeq;
/* copy current to last */
mLast = mCurrent;
mLastTime = mCurrentTime;
mCurrSeqVal = timeSeq;
/* copy new value */
for (int i = 0; i < 8; i++)
{
maskedData = pFrame.data[i];
if (mute) maskedData &= ~mNotch[i];
maskedCurr = mCurrent.data[i];
if (mute) maskedCurr &= ~mNotch[i];
if (maskedCurr != maskedData)
{
mCurrent.data[i] = pFrame.data[i];
mCurrent.dataTimestamp[i] = timeSeq;
}
}
mCurrent.len = pFrame.len;
mCurrentTime = pFrame.timestamp;
/* update marker */
//We "OR" our stored marker with the changed bits.
//this accumulates changed bits into the marker
for (int i = 0 ; i < 8; i++) mMarker.data[i] |= mLast.data[i] ^ mCurrent.data[i]; //XOR causes only changed bits to be 1's
mMarker.len |= mLast.len ^ mCurrent.len;
/* restart timeout */
mTime.restart();
}
//Called in refresh from the model. Interval about 200ms currently.
//So, this means the marker only accumulates for 200ms then resets
void SnifferItem::updateMarker()
{
mLastMarker = mMarker;
for (int i = 0; i < 8; i++) mMarker.data[i] = 0;
}
//Notch or un-notch this snifferitem / frame
void SnifferItem::notch(bool pNotch)
{
if(pNotch)
{
for (int i = 0; i < 8; i++) mNotch[i] |= mLastMarker.data[i]; //add changed bits to notch value
}
else
for (int i = 0; i < 8; i++) mNotch[i] = 0;
}