This is useful if you're having stability troubles and/or are worried about crashes. With traditional logging you can lose your capture if the program, CAN adapter, or computer crash before you've saved. With continuous logging the file is flushed to disk every couple of seconds so you won't lose more than a few seconds of log even during a crash.
181 lines
5.2 KiB
C++
181 lines
5.2 KiB
C++
#ifndef MAINWINDOW_H
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#define MAINWINDOW_H
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#include "config.h"
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#include <QMainWindow>
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#include <QSerialPort>
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#include <QSerialPortInfo>
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#include "canframemodel.h"
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#include "can_structs.h"
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#include "framefileio.h"
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#include "dbc/dbchandler.h"
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#include "bus_protocols/isotp_handler.h"
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#include "re/graphingwindow.h"
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#include "re/frameinfowindow.h"
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#include "frameplaybackwindow.h"
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#include "bisectwindow.h"
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#include "re/flowviewwindow.h"
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#include "framesenderwindow.h"
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#include "re/filecomparatorwindow.h"
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#include "dbc/dbcmaineditor.h"
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#include "mainsettingsdialog.h"
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#include "firmwareuploaderwindow.h"
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#include "re/discretestatewindow.h"
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#include "connections/connectionwindow.h"
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#include "scriptingwindow.h"
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#include "re/rangestatewindow.h"
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#include "dbc/dbcloadsavewindow.h"
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#include "re/fuzzingwindow.h"
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#include "re/udsscanwindow.h"
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#include "re/sniffer/snifferwindow.h"
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#include "re/isotp_interpreterwindow.h"
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#include "motorcontrollerconfigwindow.h"
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#include "signalviewerwindow.h"
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class ConnectionWindow;
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class ISOTP_InterpreterWindow;
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class ScriptingWindow;
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namespace Ui {
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class MainWindow;
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}
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class MainWindow : public QMainWindow
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{
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Q_OBJECT
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public:
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explicit MainWindow(QWidget *parent = 0);
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static QString loadedFileName;
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static MainWindow *getReference();
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CANFrameModel * getCANFrameModel();
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~MainWindow();
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private slots:
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void handleLoadFile();
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void handleSaveFile();
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void handleSaveFilteredFile();
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void handleSaveFilters();
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void handleLoadFilters();
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void handleContinousLogging();
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void showGraphingWindow();
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void showFrameDataAnalysis();
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void clearFrames();
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void showPlaybackWindow();
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void showFlowViewWindow();
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void showFrameSenderWindow();
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void showSingleMultiWindow();
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void showRangeWindow();
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void showFuzzyScopeWindow();
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void showComparisonWindow();
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void showSettingsDialog();
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void showFirmwareUploaderWindow();
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void showConnectionSettingsWindow();
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void showScriptingWindow();
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void showDBCFileWindow();
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void showFuzzingWindow();
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void showMCConfigWindow();
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void showUDSScanWindow();
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void showISOInterpreterWindow();
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void showSnifferWindow();
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void showBisectWindow();
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void showSignalViewer();
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void exitApp();
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void handleSaveDecoded();
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void connectionStatusUpdated(int conns);
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void gridClicked(QModelIndex);
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void gridDoubleClicked(QModelIndex);
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void interpretToggled(bool);
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void overwriteToggled(bool);
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void tickGUIUpdate();
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void toggleCapture();
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void normalizeTiming();
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void updateFilterList();
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void filterListItemChanged(QListWidgetItem *item);
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void filterSetAll();
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void filterClearAll();
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public slots:
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void gotFrames(int);
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void updateSettings();
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void readUpdateableSettings();
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void gotCenterTimeID(int32_t ID, double timestamp);
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void updateConnectionSettings(QString connectionType, QString port, int speed0, int speed1);
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signals:
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void sendCANFrame(const CANFrame *, int);
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void suspendCapturing(bool);
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//-1 = frames cleared, -2 = a new file has been loaded (so all frames are different), otherwise # of new frames
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void framesUpdated(int numFrames); //something has updated the frame list (send at gui update frequency)
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void frameUpdateRapid(int numFrames);
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void settingsUpdated();
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void sendCenterTimeID(int32_t ID, double timestamp);
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private:
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Ui::MainWindow *ui;
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static MainWindow *selfRef;
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//canbus related data
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CANFrameModel *model;
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DBCHandler *dbcHandler;
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QByteArray inputBuffer;
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QTimer updateTimer;
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QTime *elapsedTime;
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int framesPerSec;
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int rxFrames;
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bool inhibitFilterUpdate;
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bool useHex;
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bool allowCapture;
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bool secondsMode;
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bool useSystemClock;
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bool bDirty; //have frames been added or subtracted since the last save/load?
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bool useFiltered; //should sub-windows use the unfiltered or filtered frames list?
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bool continuousLogging;
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int continuousLogFlushCounter;
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//References to other windows we can display
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GraphingWindow *graphingWindow;
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FrameInfoWindow *frameInfoWindow;
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FramePlaybackWindow *playbackWindow;
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FlowViewWindow *flowViewWindow;
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FrameSenderWindow *frameSenderWindow;
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DBCMainEditor *dbcMainEditor;
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FileComparatorWindow *comparatorWindow;
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MainSettingsDialog *settingsDialog;
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DiscreteStateWindow *discreteStateWindow;
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FirmwareUploaderWindow *firmwareUploaderWindow;
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ConnectionWindow *connectionWindow;
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ScriptingWindow *scriptingWindow;
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RangeStateWindow *rangeWindow;
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DBCLoadSaveWindow *dbcFileWindow;
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FuzzingWindow *fuzzingWindow;
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UDSScanWindow *udsScanWindow;
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ISOTP_InterpreterWindow *isoWindow;
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SnifferWindow* snifferWindow;
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MotorControllerConfigWindow *motorctrlConfigWindow;
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BisectWindow* bisectWindow;
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SignalViewerWindow *signalViewerWindow;
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//various private storage
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QLabel lbStatusConnected;
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QLabel lbStatusFilename;
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QLabel lbStatusDatabase;
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int normalRowHeight;
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bool isConnected;
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//private methods
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void saveDecodedTextFile(QString);
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void addFrameToDisplay(CANFrame &, bool);
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void updateFileStatus();
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void closeEvent(QCloseEvent *event);
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void killEmAll();
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void killWindow(QDialog *win);
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void readSettings();
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void writeSettings();
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};
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#endif // MAINWINDOW_H
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