Files
giesCANne/candatagrid.cpp
T

70 lines
2.2 KiB
C++

#include "candatagrid.h"
#include "ui_candatagrid.h"
#include <QPainter>
#include <QDebug>
CANDataGrid::CANDataGrid(QWidget *parent) :
QWidget(parent),
ui(new Ui::CANDataGrid)
{
ui->setupUi(this);
}
CANDataGrid::~CANDataGrid()
{
delete ui;
}
void CANDataGrid::paintEvent(QPaintEvent *event)
{
int x, y;
QPainter painter(this);
QRect viewport = painter.viewport();
int xSpan = viewport.right() - viewport.left();
int ySpan = viewport.bottom() - viewport.top();
int xSector = xSpan / 10;
int ySector = ySpan / 10;
//the whole thing is broken up into 100 chunks which are allocated as such:
//The entirety of the upper row is taken up by "BITS"
//The next row down skips two columns and then has 7 6 5 4 3 2 1 0
//The bottom right 64 entries are the grid
//The left most column has "BYTES" written vertically down it
//the next left most column has "0 1 2 3 4 5 6 7" written down along the grid
painter.setPen(QPen(Qt::black));
QFont theFont;
theFont.setPixelSize(qMin(xSector, ySector) - 10);
painter.setFont(theFont);
painter.drawText(QRect(viewport.left(), viewport.top(), xSpan, ySector), Qt::AlignCenter, tr("BITS"));
for (x = 0; x < 8; x++)
{
painter.drawText(QRect(viewport.left() + (x+2) * xSector, viewport.top() + ySector, xSector, ySector), Qt::AlignCenter, QString::number(7-x));
}
for (y = 0; y < 8; y++)
{
painter.drawText(QRect(viewport.left() + xSector, viewport.top() + ySector * (y + 2), xSector, ySector), Qt::AlignCenter, QString::number(y));
}
painter.drawText(viewport.left() + 10, viewport.top() + ySector * 4, "B");
painter.drawText(viewport.left() + 10, viewport.top() + ySector * 5, "Y");
painter.drawText(viewport.left() + 10, viewport.top() + ySector * 6, "T");
painter.drawText(viewport.left() + 10, viewport.top() + ySector * 7, "E");
painter.drawText(viewport.left() + 10, viewport.top() + ySector * 8, "S");
for (y = 0; y < 8; y++)
{
for (x = 0; x < 8; x++)
{
painter.drawRect(viewport.left() + (x+2) * xSector, viewport.top() + (y+2) * ySector, xSector, ySector);
}
}
}