that were sent within the same window as received frames. Added a new scripting window that can be used to create scripts that send and receive messages at runtime - not done but sort of working.
45 lines
777 B
C++
45 lines
777 B
C++
#ifndef SCRIPTINGWINDOW_H
|
|
#define SCRIPTINGWINDOW_H
|
|
|
|
#include "can_structs.h"
|
|
#include "scriptcontainer.h"
|
|
|
|
#include <QDialog>
|
|
#include <QJSEngine>
|
|
|
|
namespace Ui {
|
|
class ScriptingWindow;
|
|
}
|
|
|
|
class ScriptingWindow : public QDialog
|
|
{
|
|
Q_OBJECT
|
|
|
|
public:
|
|
explicit ScriptingWindow(const QVector<CANFrame> *frames, QWidget *parent = 0);
|
|
~ScriptingWindow();
|
|
|
|
private slots:
|
|
void loadNewScript();
|
|
void createNewScript();
|
|
void deleteCurrentScript();
|
|
void refreshSourceWindow();
|
|
void saveScript();
|
|
void revertScript();
|
|
void recompileScript();
|
|
|
|
public slots:
|
|
|
|
|
|
private:
|
|
Ui::ScriptingWindow *ui;
|
|
|
|
QList<ScriptContainer *> scripts;
|
|
ScriptContainer *currentScript;
|
|
const QVector<CANFrame> *modelFrames;
|
|
|
|
|
|
};
|
|
|
|
#endif // SCRIPTINGWINDOW_H
|