Collin Kidder
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e2811af479
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Added a serial console to the connection window which can be used to
figure out what is going on with a connected device. Currently really
only useful for GVRET style devices.
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2017-04-11 21:09:29 -04:00 |
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Collin Kidder
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7222870b1e
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Many little fixes to clean up warnings and bugs.
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2016-12-29 20:50:02 -05:00 |
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Collin Kidder
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beea680106
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Changed the way the filter system works in the CAN connection objects - now used only for sending frames immediately to relevant objects. Tested to work in firmware updater. Currently broken elsewhere. Also switched main frame update interval from 4 times per second to 8 to make things smoother.
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2016-12-29 19:13:51 -05:00 |
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Collin Kidder
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4d4eabad7a
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Correction for GVRET time sync. Seems to be proper now (hopefully)
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2016-12-19 21:34:22 -05:00 |
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Collin Kidder
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cdfb7661a1
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Bug fixes in connection code, some commented out debugging statements used only for specific debugging
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2016-12-19 20:46:59 -05:00 |
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Collin Kidder
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0f3f9e0fad
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Unified time base now so both GVRET and Socketcan devices yield timestamps in microseconds since the program started or clear was pressed, fixed frames per second display, fixed timestamps for sent frames
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2016-12-18 21:40:56 -05:00 |
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Collin Kidder
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b4c8aa49db
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First pass at turning on functionality to allow frame sending from the new connection system.
The fuzzing window has been modified to use the new system. This validates that it mostly works now.
More screens will be modified to work soon.
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2016-08-09 20:03:57 -04:00 |
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canpadawan
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d4f0bd4b19
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add frame write support
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2016-06-24 17:26:30 +02:00 |
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canpadawan
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d1c5642668
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more thread abstraction
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2016-06-16 13:25:56 +02:00 |
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canpadawan
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6e623015dd
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attempt to adapt GVRET to the new interface
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2016-06-15 18:24:01 +02:00 |
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canpadawan
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80719b253b
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add lock free queue
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2016-06-15 18:18:56 +02:00 |
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