All frame file I/O uses the same directory load/save location but DBC files store separately as do filter files, graphing definitions, and stored text files from the various reverse engineering windows.
frame list itself which will sort for all windows. Much faster, and
sorts properly for all columns. Also re-added custom display for
timestamp. Still needs to be fixed in Windows.
Also added UDS decoding to the ISOTP window. An attempt is made to see
if a frame looks like UDS and then it is decoded.
Also, some code clean up to remove some compiler warnings. There's a
LONG way to go still.
This is useful if you're having stability troubles and/or are worried
about crashes. With traditional logging you can lose your capture if
the program, CAN adapter, or computer crash before you've saved. With
continuous logging the file is flushed to disk every couple of seconds
so you won't lose more than a few seconds of log even during a crash.
refresh rate is purposefully limited to allow for better system
performance while capturing but 4 times per second is not really too
fast. Also updated version number
switched to using system QTScintilla library on Linux. This prevents
you from needing to compile it yourself, added preliminary support for
three buses with a GVRET device (for Macchina M2 boards)
In FlowView:
- Drastically improved functionality of live mode. It actually works now
- Fixed several crash bugs
- Program didn't used to pick up new frames properly. This is now corrected.
In Graphing window:
- Fixed dynamic updates to work properly even under heavy bus loads
In frame playback:
- Fixed a bug where single stepping through frames didn't send them over canbus
This commit compiles but the results are all funky. Just committing to give a good reference point during debugging. Don't
use compiles from this revision. Wait young Jedi...
Used in signal editor to help make it easier to know what bits are
used. Added single and double precision float code where appropriate.
They weren't supported at all before. But, that code isn't really
tested yet. Added support for multiplexed signals. Most all the code
for the UI is done and some of the backend but it isn't hooked into
the actual signal processing code just yet. Updated program version
number.