Updated version, added two new windows (not done), fixed more issues
with how connecting works - it now also stores the last connection so you can resume using it the next time the program is run.
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#ifndef FUZZINGWINDOW_H
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#define FUZZINGWINDOW_H
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#include <QDialog>
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#include "can_structs.h"
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#include "serialworker.h"
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namespace Ui {
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class FuzzingWindow;
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}
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class FuzzingWindow : public QDialog
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{
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Q_OBJECT
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public:
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explicit FuzzingWindow(const QVector<CANFrame> *frames, SerialWorker *worker, QWidget *parent = 0);
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~FuzzingWindow();
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private:
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Ui::FuzzingWindow *ui;
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const QVector<CANFrame> *modelFrames;
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QTimer *fuzzTimer;
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SerialWorker *serialWorker;
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};
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#endif // FUZZINGWINDOW_H
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