Fixed up a bunch of compiler warnings.
There should be no functional difference, just less noise when compiling
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@@ -186,7 +186,7 @@ void FrameInfoWindow::updatedFrames(int numFrames)
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unsigned int currID = 0;
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if (ui->listFrameID->currentItem())
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currID = (unsigned int)ui->listFrameID->currentItem()->text().toInt(NULL, 16);
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currID = (unsigned int)ui->listFrameID->currentItem()->text().toInt(nullptr, 16);
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bool thisID = false;
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for (int x = modelFrames->count() - numFrames; x < modelFrames->count(); x++)
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{
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