Preliminary pass at converting connection system to use a more generic
approach and support more devices and multiple devices at the same time.
This commit is contained in:
+8
-59
@@ -64,6 +64,7 @@ MainWindow::MainWindow(QWidget *parent) :
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//enabling the below line kills performance in every way imaginable. Left here as a warning. Do not do this.
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//ui->canFramesView->verticalHeader()->setSectionResizeMode(QHeaderView::ResizeToContents);
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/*
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worker = new SerialWorker(model);
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worker->moveToThread(&serialWorkerThread);
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connect(&serialWorkerThread, &QThread::finished, worker, &QObject::deleteLater);
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@@ -81,6 +82,7 @@ MainWindow::MainWindow(QWidget *parent) :
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connect(this, &MainWindow::settingsUpdated, worker, &SerialWorker::readSettings);
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serialWorkerThread.start();
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serialWorkerThread.setPriority(QThread::HighPriority);
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*/
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graphingWindow = NULL;
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frameInfoWindow = NULL;
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@@ -176,7 +178,7 @@ MainWindow::MainWindow(QWidget *parent) :
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model->clearFrames();
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//Automatically create the connection window so it can be updated even if we never opened it.
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connectionWindow = new ConnectionWindow();
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connectionWindow = new ConnectionWindow(model);
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connect(connectionWindow, SIGNAL(updateConnectionSettings(QString,QString,int,int)), this, SLOT(updateConnectionSettings(QString,QString,int,int)));
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}
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@@ -384,45 +386,7 @@ void MainWindow::updateConnectionSettings(QString connectionType, QString port,
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canSpeed1 = speed1;
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if (isConnected)
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{
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emit updateBaudRates(speed0, speed1);
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}
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}
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void MainWindow::connButtonPress()
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{
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if (!isConnected)
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{
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if (connType == "GVRET")
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{
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QList<QSerialPortInfo> ports;
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ports = QSerialPortInfo::availablePorts();
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for (int i = 0; i < ports.count(); i++)
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{
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if (ports[i].portName() == portName)
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{
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portInfo = ports[i];
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//need to create some way to send single wire mode to serial port code
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emit sendSerialPort(&portInfo);
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lbStatusConnected.setText(tr("Attempting to connect to port ") + portName);
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}
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}
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}
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else if (connType == "KVASER")
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{
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}
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else if (connType == "SOCKETCAN")
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{
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}
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}
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else
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{
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emit closeSerialPort();
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isConnected = false;
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lbStatusConnected.setText(tr("Not Connected"));
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ui->actionConnect->setText(tr("Connect"));
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//emit updateBaudRates(speed0, speed1);
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}
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}
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@@ -576,16 +540,6 @@ void MainWindow::normalizeTiming()
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emit framesUpdated(-2); //claim an all new set of frames because every frame was updated.
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}
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void MainWindow::changeBaudRates()
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{
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int Speed1 = 0, Speed2 = 0;
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//Speed1 = ui->cbSpeed1->currentText().toInt();
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//Speed2 = ui->cbSpeed2->currentText().toInt();
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emit updateBaudRates(Speed1, Speed2);
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}
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void MainWindow::handleLoadFile()
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{
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QString filename;
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@@ -785,7 +739,7 @@ void MainWindow::connectionSucceeded(int baud0, int baud1)
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ui->cbSpeed2->setCurrentIndex(ui->cbSpeed2->count() - 1);
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}
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*/
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if (connectionWindow) connectionWindow->setSpeeds(baud0, baud1);
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if (connectionWindow) connectionWindow->setSpeed(baud0);
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//ui->btnConnect->setEnabled(false);
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ui->actionConnect->setText(tr("Disconnect"));
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isConnected = true;
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@@ -843,16 +797,11 @@ void MainWindow::gotDeviceInfo(int build, int swCAN)
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if (connectionWindow)
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{
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if (swCAN == 1) connectionWindow->setCAN1SWMode(true);
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else connectionWindow->setCAN1SWMode(false);
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if (swCAN == 1) connectionWindow->setSWMode(true);
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else connectionWindow->setSWMode(false);
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}
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}
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void MainWindow::setTargettedID(int id)
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{
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worker->targetFrameID(id);
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}
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void MainWindow::showSettingsDialog()
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{
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if (!settingsDialog)
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@@ -1039,7 +988,7 @@ void MainWindow::showConnectionSettingsWindow()
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{
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if (!connectionWindow)
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{
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connectionWindow = new ConnectionWindow();
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connectionWindow = new ConnectionWindow(model);
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connect(connectionWindow, SIGNAL(updateConnectionSettings(QString,QString,int,int)), this, SLOT(updateConnectionSettings(QString,QString,int,int)));
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}
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connectionWindow->show();
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