Changed sending windows to use new system where there are arbitrary number of buses

This commit is contained in:
Collin Kidder
2016-12-08 20:21:42 -05:00
parent 2cfacc6519
commit ddfac100d2
9 changed files with 49 additions and 62 deletions
-6
View File
@@ -863,8 +863,6 @@ void MainWindow::showFrameSenderWindow()
frameSenderWindow = new FrameSenderWindow(model->getListReference());
else
frameSenderWindow = new FrameSenderWindow(model->getFilteredListReference());
//connect(frameSenderWindow, &FrameSenderWindow::sendCANFrame, connectionWindow, &ConnectionWindow::sendFrame);
}
frameSenderWindow->show();
}
@@ -877,9 +875,6 @@ void MainWindow::showPlaybackWindow()
playbackWindow = new FramePlaybackWindow(model->getListReference());
else
playbackWindow = new FramePlaybackWindow(model->getFilteredListReference());
//connect(playbackWindow, SIGNAL(sendCANFrame(const CANFrame*)), connectionWindow, SLOT(sendFrame(const CANFrame*)), Qt::QueuedConnection);
//connect(playbackWindow, SIGNAL(sendFrameBatch(const QList<CANFrame>*)), connectionWindow, SLOT(sendFrameBatch(const QList<CANFrame>*)), Qt::QueuedConnection);
}
playbackWindow->show();
}
@@ -927,7 +922,6 @@ void MainWindow::showUDSScanWindow()
if (!udsScanWindow)
{
udsScanWindow = new UDSScanWindow(model->getListReference());
//connect(udsScanWindow, SIGNAL(sendCANFrame(const CANFrame*,int)), connectionWindow, SLOT(sendFrame(const CANFrame*)));
}
udsScanWindow->show();
}