Changed sending windows to use new system where there are arbitrary number of buses
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@@ -863,8 +863,6 @@ void MainWindow::showFrameSenderWindow()
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frameSenderWindow = new FrameSenderWindow(model->getListReference());
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else
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frameSenderWindow = new FrameSenderWindow(model->getFilteredListReference());
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//connect(frameSenderWindow, &FrameSenderWindow::sendCANFrame, connectionWindow, &ConnectionWindow::sendFrame);
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}
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frameSenderWindow->show();
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}
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@@ -877,9 +875,6 @@ void MainWindow::showPlaybackWindow()
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playbackWindow = new FramePlaybackWindow(model->getListReference());
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else
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playbackWindow = new FramePlaybackWindow(model->getFilteredListReference());
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//connect(playbackWindow, SIGNAL(sendCANFrame(const CANFrame*)), connectionWindow, SLOT(sendFrame(const CANFrame*)), Qt::QueuedConnection);
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//connect(playbackWindow, SIGNAL(sendFrameBatch(const QList<CANFrame>*)), connectionWindow, SLOT(sendFrameBatch(const QList<CANFrame>*)), Qt::QueuedConnection);
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}
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playbackWindow->show();
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}
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@@ -927,7 +922,6 @@ void MainWindow::showUDSScanWindow()
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if (!udsScanWindow)
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{
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udsScanWindow = new UDSScanWindow(model->getListReference());
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//connect(udsScanWindow, SIGNAL(sendCANFrame(const CANFrame*,int)), connectionWindow, SLOT(sendFrame(const CANFrame*)));
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}
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udsScanWindow->show();
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}
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