A pretty large shift in how frame reception works in the program. GUI updates are now strictly scheduled and the processor load has been cut to a small fraction of what it was. Program is now stable at any canbus load.
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@@ -13,7 +13,7 @@
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#include "framesenderwindow.h"
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#include "dbchandler.h"
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#define VERSION 100
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#define VERSION 102
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namespace Ui {
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class MainWindow;
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@@ -46,7 +46,7 @@ private slots:
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void connectionSucceeded(int, int);
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public slots:
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void gotFrame(CANFrame *frame);
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void gotFrames();
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signals:
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