Switch ISOTP and UDS handlers to no longer be static.
Now each can be instantiated multiple times with each instance handling a different ISOTP or UDS stream. This should streamline some upcoming code
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@@ -38,6 +38,7 @@ private slots:
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private:
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Ui::UDSScanWindow *ui;
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const QVector<CANFrame> *modelFrames;
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UDS_HANDLER *udsHandler;
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QTimer *waitTimer;
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QList<UDS_MESSAGE> sendingFrames;
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QTreeWidgetItem *nodeID;
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