Fixes to allow for rapid frame updating in screens that need it, more

implementation of UDS scanner (and fixes to make it work with current
code base)
This commit is contained in:
Collin Kidder
2017-05-11 21:42:12 -04:00
parent b309cce30b
commit d38b94120d
7 changed files with 179 additions and 100 deletions
+2 -2
View File
@@ -101,7 +101,7 @@ signals:
void suspendCapturing(bool);
//-1 = frames cleared, -2 = a new file has been loaded (so all frames are different), otherwise # of new frames
void framesUpdated(int numFrames); //something has updated the frame list
void framesUpdated(int numFrames); //something has updated the frame list (send at gui update frequency)
void frameUpdateRapid(int numFrames);
void settingsUpdated();
void sendCenterTimeID(int32_t ID, double timestamp);
@@ -112,7 +112,7 @@ private:
//canbus related data
CANFrameModel *model;
DBCHandler *dbcHandler;
DBCHandler *dbcHandler;
QByteArray inputBuffer;
QTimer updateTimer;
QTime *elapsedTime;