Fixes to allow for rapid frame updating in screens that need it, more
implementation of UDS scanner (and fixes to make it work with current code base)
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+2
-2
@@ -101,7 +101,7 @@ signals:
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void suspendCapturing(bool);
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//-1 = frames cleared, -2 = a new file has been loaded (so all frames are different), otherwise # of new frames
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void framesUpdated(int numFrames); //something has updated the frame list
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void framesUpdated(int numFrames); //something has updated the frame list (send at gui update frequency)
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void frameUpdateRapid(int numFrames);
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void settingsUpdated();
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void sendCenterTimeID(int32_t ID, double timestamp);
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@@ -112,7 +112,7 @@ private:
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//canbus related data
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CANFrameModel *model;
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DBCHandler *dbcHandler;
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DBCHandler *dbcHandler;
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QByteArray inputBuffer;
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QTimer updateTimer;
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QTime *elapsedTime;
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