Addition of two new forms for DBC editing. Not done yet. The main editor window works for viewing though. Still toying with ideas for the signal editor. Very much a work in progress.

This commit is contained in:
Collin Kidder
2015-06-01 21:33:32 -04:00
parent f272a26dcd
commit c2984101ee
10 changed files with 400 additions and 7 deletions
+144
View File
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#include "dbcmaineditor.h"
#include "ui_dbcmaineditor.h"
DBCMainEditor::DBCMainEditor(DBCHandler *handler, QWidget *parent) :
QDialog(parent),
ui(new Ui::DBCMainEditor)
{
ui->setupUi(this);
dbcHandler = handler;
QStringList headers;
headers << "Node Name" << "Comment";
ui->NodesTable->setColumnCount(2);
ui->NodesTable->setColumnWidth(0, 240);
ui->NodesTable->setColumnWidth(1, 700);
ui->NodesTable->setHorizontalHeaderLabels(headers);
ui->NodesTable->horizontalHeader()->setStretchLastSection(true);
QStringList headers2;
headers2 << "Msg ID" << "Msg Name" << "Data Len" << "Signals" << "Comment";
ui->MessagesTable->setColumnCount(5);
ui->MessagesTable->setColumnWidth(0, 80);
ui->MessagesTable->setColumnWidth(1, 240);
ui->MessagesTable->setColumnWidth(2, 80);
ui->MessagesTable->setColumnWidth(3, 80);
ui->MessagesTable->setColumnWidth(4, 340);
ui->MessagesTable->setHorizontalHeaderLabels(headers2);
ui->MessagesTable->horizontalHeader()->setStretchLastSection(true);
refreshNodesTable();
refreshMessagesTable(&dbcHandler->dbc_nodes.at(0));
currRow = 0;
connect(ui->NodesTable, SIGNAL(cellChanged(int,int)), this, SLOT(onCellChangedNode(int,int)));
connect(ui->NodesTable, SIGNAL(cellClicked(int,int)), this, SLOT(onCellClickedNode(int,int)));
connect(ui->MessagesTable, SIGNAL(cellChanged(int,int)), this, SLOT(onCellChangedMessage(int,int)));
connect(ui->MessagesTable, SIGNAL(cellClicked(int,int)), this, SLOT(onCellClickedMessage(int,int)));
sigEditor = new DBCSignalEditor(handler);
}
DBCMainEditor::~DBCMainEditor()
{
delete ui;
delete sigEditor;
}
void DBCMainEditor::onCellChangedNode(int row,int col)
{
}
void DBCMainEditor::onCellChangedMessage(int row,int col)
{
}
void DBCMainEditor::onCellClickedNode(int row, int col)
{
//reload messages list if the currently selected row has changed.
//qDebug() << "Entered at row " << row << " col " << col;
if (row != currRow)
{
currRow = row;
QString nodeName = ui->NodesTable->item(currRow, 0)->text();
qDebug() << "Trying to find node with name " << nodeName;
DBC_NODE *node = dbcHandler->findNodeByName(nodeName);
//qDebug() << "Address of node: " << (int)node;
refreshMessagesTable(node);
}
}
void DBCMainEditor::onCellClickedMessage(int row, int col)
{
if (col == 3) //3 is the signals field. If clicked we go to the signals dialog
{
QString idString = ui->MessagesTable->item(row, 0)->text();
DBC_MESSAGE *message = dbcHandler->findMsgByID(idString.toInt(NULL, 16));
sigEditor->setMessageRef(message);
sigEditor->exec(); //blocks this window from being active until we're done
}
}
void DBCMainEditor::refreshNodesTable()
{
ui->NodesTable->clearContents(); //first step, clear out any previous crap
ui->NodesTable->setRowCount(0);
int rowIdx;
for (int x = 0; x < dbcHandler->dbc_nodes.count(); x++)
{
DBC_NODE node = dbcHandler->dbc_nodes.at(x);
QTableWidgetItem *nodeName = new QTableWidgetItem(node.name);
QTableWidgetItem *nodeComment = new QTableWidgetItem(node.comment);
rowIdx = ui->NodesTable->rowCount();
ui->NodesTable->insertRow(rowIdx);
ui->NodesTable->setItem(rowIdx, 0, nodeName);
ui->NodesTable->setItem(rowIdx, 1, nodeComment);
}
ui->NodesTable->insertRow(ui->NodesTable->rowCount());
}
void DBCMainEditor::refreshMessagesTable(const DBC_NODE *node)
{
ui->MessagesTable->clearContents();
ui->MessagesTable->setRowCount(0);
int rowIdx;
if (node != NULL)
{
for (int x = 0; x < dbcHandler->dbc_messages.count(); x++)
{
DBC_MESSAGE msg = dbcHandler->dbc_messages.at(x);
if (msg.sender == node)
{
//many of these are simplistic first versions just to test functionality.
QTableWidgetItem *msgID = new QTableWidgetItem(QString::number(msg.ID, 16));
QTableWidgetItem *msgName = new QTableWidgetItem(msg.name);
QTableWidgetItem *msgLen = new QTableWidgetItem(QString::number(msg.len));
QTableWidgetItem *msgSignals = new QTableWidgetItem(QString::number(msg.msgSignals.count()));
QTableWidgetItem *msgComment = new QTableWidgetItem(msg.comment);
rowIdx = ui->MessagesTable->rowCount();
ui->MessagesTable->insertRow(rowIdx);
ui->MessagesTable->setItem(rowIdx, 0, msgID);
ui->MessagesTable->setItem(rowIdx, 1, msgName);
ui->MessagesTable->setItem(rowIdx, 2, msgLen);
ui->MessagesTable->setItem(rowIdx, 3, msgSignals);
ui->MessagesTable->setItem(rowIdx, 4, msgComment);
//note that there is a sending node field in the structure but we're
//not displaying it. It has to be the node we selected from the node list
//so no need to show that here.
}
}
}
ui->MessagesTable->insertRow(ui->MessagesTable->rowCount());
}