removed can_bus and change slot from pointer to object as the object might have been deallocated when the slot is activated
This commit is contained in:
+1
-69
@@ -1,74 +1,6 @@
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#include "canconnection.h"
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#include "canconnection.h"
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CAN_Bus::CAN_Bus()
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{
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speed = 250000;
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listenOnly = false;
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singleWire = false;
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active = false;
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connection = NULL;
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busNum = 0;
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}
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void CAN_Bus::setSpeed(int newSpeed)
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{
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speed = newSpeed;
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}
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void CAN_Bus::setListenOnly(bool mode)
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{
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listenOnly = mode;
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}
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void CAN_Bus::setSingleWire(bool mode)
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{
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singleWire = mode;
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}
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void CAN_Bus::setEnabled(bool mode)
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{
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active = mode;
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}
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void CAN_Bus::setConnection(CANConnection *conn)
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{
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connection = conn;
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}
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void CAN_Bus::setBusNum(int num)
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{
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busNum = num;
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}
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int CAN_Bus::getSpeed()
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{
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return speed;
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}
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int CAN_Bus::getBusNum()
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{
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return busNum;
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}
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bool CAN_Bus::isListenOnly()
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{
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return listenOnly;
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}
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bool CAN_Bus::isSingleWire()
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{
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return singleWire;
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}
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bool CAN_Bus::isActive()
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{
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return active;
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}
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CANConnection* CAN_Bus::getConnection()
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{
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return connection;
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}
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CANConnection::CANConnection(CANFrameModel *pModel, int base)
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CANConnection::CANConnection(CANFrameModel *pModel, int base)
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{
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{
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@@ -127,7 +59,7 @@ void CANConnection::startFrameCapture(int bus)
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}
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}
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void CANConnection::updateBusSettings(CAN_Bus *bus)
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void CANConnection::updateBusSettings(CANBus bus)
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{
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{
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}
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}
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+3
-28
@@ -4,35 +4,9 @@
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#include <Qt>
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#include <Qt>
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#include <QObject>
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#include <QObject>
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#include "can_structs.h"
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#include "can_structs.h"
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#include "canbus.h"
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#include "canframemodel.h"
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#include "canframemodel.h"
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class CANConnection;
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class CAN_Bus
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{
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public:
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CAN_Bus();
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int busNum;
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int speed;
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bool listenOnly;
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bool singleWire;
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bool active; //is this bus turned on?
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CANConnection *connection;
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void setSpeed(int); // new speed
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void setListenOnly(bool); //bool for whether to only listen
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void setSingleWire(bool); //bool for whether to use single wire mode
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void setEnabled(bool); //whether this bus should be enabled or not.
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void setConnection(CANConnection *);
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void setBusNum(int);
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int getSpeed();
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int getBusNum();
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bool isListenOnly();
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bool isSingleWire();
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bool isActive();
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CANConnection *getConnection();
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};
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//Gentle reminder, CANConnection objects run in their own thread (each one, different thread)
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//Gentle reminder, CANConnection objects run in their own thread (each one, different thread)
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//so, for the love of God, do not try to access them directly.
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//so, for the love of God, do not try to access them directly.
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@@ -70,7 +44,8 @@ public slots:
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virtual void updatePortName(QString); //string version of the port to connect to. This base doesnt know a thing about this value
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virtual void updatePortName(QString); //string version of the port to connect to. This base doesnt know a thing about this value
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virtual void stopFrameCapture(int); //pass bus number
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virtual void stopFrameCapture(int); //pass bus number
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virtual void startFrameCapture(int); //pass bus number. Only if stopped. Defaults to started anyway
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virtual void startFrameCapture(int); //pass bus number. Only if stopped. Defaults to started anyway
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virtual void updateBusSettings(CAN_Bus *bus); //reference to the bus that changed.
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/* this is not safe to use pointers with QueuedConnection */
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virtual void updateBusSettings(CANBus); //reference to the bus that changed.
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protected:
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protected:
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bool quit;
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bool quit;
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