Fixed up the rest of the fuzzing window. It should be pretty complete
and functional now.
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+4
-1
@@ -41,6 +41,7 @@ private slots:
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void idListChanged(QListWidgetItem *item);
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void bitfieldClicked(int, int);
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void changedNumDataBytes(int newVal);
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void updatedFrames(int numFrames);
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private:
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Ui::FuzzingWindow *ui;
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@@ -49,12 +50,14 @@ private:
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QList<int> foundIDs;
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QList<int> selectedIDs;
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QList<CANFrame> sendingBuffer;
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int startID, endID, currentID;
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int startID, endID, currentID, currentIdx;
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bool seqIDScan, rangeIDSelect;
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int bitSequenceType;
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bool currentlyFuzzing;
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uint8_t currentBytes[8];
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uint8_t bitGrid[64];
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uint8_t numBits;
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uint64_t bitAccum;
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int numSentFrames;
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void refreshIDList();
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