bug fix when elaspedTime is 0
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+8
-2
@@ -447,8 +447,14 @@ void SerialWorker::handleTick()
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}
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}
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framesPerSec += gotFrames * 1000 / elapsedTime->elapsed() - (framesPerSec / 4);
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elapsedTime->restart();
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int elapsed = elapsedTime->elapsed();
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if(elapsed) {
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framesPerSec += gotFrames * 1000 / elapsed - (framesPerSec / 4);
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elapsedTime->restart();
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}
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else
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framesPerSec = 0;
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emit frameUpdateTick(framesPerSec / 4, gotFrames); //sends stats to interested parties
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canModel->sendBulkRefresh(gotFrames);
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gotFrames = 0;
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