Big change to serial code - moved out to its own class and thread. Serial comm is now run on a separate thread. This code now certainly leaks a small amount of memory but that'll get fixed.
This commit is contained in:
+29
-148
@@ -6,6 +6,7 @@
|
||||
#include <QtSerialPort/QSerialPortInfo>
|
||||
#include "canframemodel.h"
|
||||
#include "utility.h"
|
||||
#include "serialworker.h"
|
||||
|
||||
/*
|
||||
This first order of business is to attempt to gain feature parity (roughly) with GVRET-PC so that this
|
||||
@@ -24,14 +25,6 @@ MainWindow::MainWindow(QWidget *parent) :
|
||||
{
|
||||
ui->setupUi(this);
|
||||
|
||||
connect(ui->btnConnect, SIGNAL(clicked(bool)), this, SLOT(connButtonPress()));
|
||||
connect(ui->actionOpen_Log_File, SIGNAL(triggered(bool)), this, SLOT(handleLoadFile()));
|
||||
connect(ui->actionGraph_Dta, SIGNAL(triggered(bool)), this, SLOT(showGraphingWindow()));
|
||||
connect(ui->actionFrame_Data_Analysis, SIGNAL(triggered(bool)), this, SLOT(showFrameDataAnalysis()));
|
||||
connect(ui->btnClearFrames, SIGNAL(clicked(bool)), this, SLOT(clearFrames()));
|
||||
connect(ui->actionSave_Log_File, SIGNAL(triggered(bool)), this, SLOT(handleSaveFile()));
|
||||
connect(ui->action_Playback, SIGNAL(triggered(bool)), this, SLOT(showPlaybackWindow()));
|
||||
|
||||
model = new CANFrameModel();
|
||||
ui->canFramesView->setModel(model);
|
||||
|
||||
@@ -52,20 +45,43 @@ MainWindow::MainWindow(QWidget *parent) :
|
||||
ui->cbSerialPorts->addItem(ports[i].portName());
|
||||
}
|
||||
|
||||
port = new QSerialPort(this);
|
||||
|
||||
rx_state = IDLE;
|
||||
rx_step = 0;
|
||||
SerialWorker *worker = new SerialWorker();
|
||||
worker->moveToThread(&serialWorkerThread);
|
||||
connect(&serialWorkerThread, &QThread::finished, worker, &QObject::deleteLater);
|
||||
//connect(this, &Controller::operate, worker, &Worker::doWork);
|
||||
//connect(worker, &Worker::resultReady, this, &Controller::handleResults);
|
||||
connect(this, &MainWindow::sendSerialPort, worker, &SerialWorker::setSerialPort, Qt::QueuedConnection);
|
||||
connect(worker, &SerialWorker::receivedFrame, this, &MainWindow::gotFrame, Qt::QueuedConnection);
|
||||
serialWorkerThread.start();
|
||||
|
||||
graphingWindow = NULL;
|
||||
frameInfoWindow = NULL;
|
||||
playbackWindow = NULL;
|
||||
|
||||
connect(ui->btnConnect, SIGNAL(clicked(bool)), this, SLOT(connButtonPress()));
|
||||
connect(ui->actionOpen_Log_File, SIGNAL(triggered(bool)), this, SLOT(handleLoadFile()));
|
||||
connect(ui->actionGraph_Dta, SIGNAL(triggered(bool)), this, SLOT(showGraphingWindow()));
|
||||
connect(ui->actionFrame_Data_Analysis, SIGNAL(triggered(bool)), this, SLOT(showFrameDataAnalysis()));
|
||||
connect(ui->btnClearFrames, SIGNAL(clicked(bool)), this, SLOT(clearFrames()));
|
||||
connect(ui->actionSave_Log_File, SIGNAL(triggered(bool)), this, SLOT(handleSaveFile()));
|
||||
connect(ui->action_Playback, SIGNAL(triggered(bool)), this, SLOT(showPlaybackWindow()));
|
||||
|
||||
}
|
||||
|
||||
MainWindow::~MainWindow()
|
||||
{
|
||||
delete ui;
|
||||
if (graphingWindow) delete graphingWindow;
|
||||
|
||||
serialWorkerThread.quit();
|
||||
serialWorkerThread.wait();
|
||||
}
|
||||
|
||||
void MainWindow::gotFrame(CANFrame *frame)
|
||||
{
|
||||
qDebug() << "got frame from serial side. ID was " << frame->ID;
|
||||
addFrameToDisplay(*frame, true);
|
||||
ui->lbNumFrames->setText(QString::number(model->rowCount()));
|
||||
}
|
||||
|
||||
void MainWindow::addFrameToDisplay(CANFrame &frame, bool autoRefresh = false)
|
||||
@@ -508,22 +524,7 @@ void MainWindow::handleSaveFile()
|
||||
|
||||
void MainWindow::connButtonPress()
|
||||
{
|
||||
if (port->isOpen())
|
||||
{
|
||||
port->close();
|
||||
}
|
||||
else
|
||||
{
|
||||
port->setPortName(ui->cbSerialPorts->currentText());
|
||||
port->open(QIODevice::ReadWrite);
|
||||
QByteArray output;
|
||||
output.append(0xE7);
|
||||
output.append(0xE7);
|
||||
port->write(output);
|
||||
///isConnected = true;
|
||||
connect(port, SIGNAL(readyRead()), this, SLOT(readSerialData()));
|
||||
|
||||
}
|
||||
emit sendSerialPort(ui->cbSerialPorts->currentText());
|
||||
}
|
||||
|
||||
void MainWindow::showGraphingWindow()
|
||||
@@ -544,123 +545,3 @@ void MainWindow::showPlaybackWindow()
|
||||
if (!playbackWindow) playbackWindow = new FramePlaybackWindow(model->getListReference());
|
||||
playbackWindow->show();
|
||||
}
|
||||
|
||||
void MainWindow::readSerialData()
|
||||
{
|
||||
QByteArray data = port->readAll();
|
||||
unsigned char c;
|
||||
qDebug() << (tr("Got data from serial. Len = %0").arg(data.length()));
|
||||
for (int i = 0; i < data.length(); i++)
|
||||
{
|
||||
c = data.at(i);
|
||||
procRXChar(c);
|
||||
}
|
||||
}
|
||||
|
||||
void MainWindow::procRXChar(unsigned char c)
|
||||
{
|
||||
switch (rx_state)
|
||||
{
|
||||
case IDLE:
|
||||
if (c == 0xF1) rx_state = GET_COMMAND;
|
||||
break;
|
||||
case GET_COMMAND:
|
||||
switch (c)
|
||||
{
|
||||
case 0: //receiving a can frame
|
||||
rx_state = BUILD_CAN_FRAME;
|
||||
rx_step = 0;
|
||||
break;
|
||||
case 1: //we don't accept time sync commands from the firmware
|
||||
rx_state = IDLE;
|
||||
break;
|
||||
case 2: //process a return reply for digital input states.
|
||||
rx_state = GET_DIG_INPUTS;
|
||||
rx_step = 0;
|
||||
break;
|
||||
case 3: //process a return reply for analog inputs
|
||||
rx_state = GET_ANALOG_INPUTS;
|
||||
break;
|
||||
case 4: //we set digital outputs we don't accept replies so nothing here.
|
||||
rx_state = IDLE;
|
||||
break;
|
||||
case 5: //we set canbus specs we don't accept replies.
|
||||
rx_state = IDLE;
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case BUILD_CAN_FRAME:
|
||||
switch (rx_step)
|
||||
{
|
||||
case 0:
|
||||
buildFrame.timestamp = c;
|
||||
break;
|
||||
case 1:
|
||||
buildFrame.timestamp |= (uint)(c << 8);
|
||||
break;
|
||||
case 2:
|
||||
buildFrame.timestamp |= (uint)c << 16;
|
||||
break;
|
||||
case 3:
|
||||
buildFrame.timestamp |= (uint)c << 24;
|
||||
break;
|
||||
case 4:
|
||||
buildFrame.ID = c;
|
||||
break;
|
||||
case 5:
|
||||
buildFrame.ID |= c << 8;
|
||||
break;
|
||||
case 6:
|
||||
buildFrame.ID |= c << 16;
|
||||
break;
|
||||
case 7:
|
||||
buildFrame.ID |= c << 24;
|
||||
if ((buildFrame.ID & 1 << 31) == 1 << 31)
|
||||
{
|
||||
buildFrame.ID &= 0x7FFFFFFF;
|
||||
buildFrame.extended = true;
|
||||
}
|
||||
else buildFrame.extended = false;
|
||||
break;
|
||||
case 8:
|
||||
buildFrame.len = c & 0xF;
|
||||
if (buildFrame.len > 8) buildFrame.len = 8;
|
||||
buildFrame.bus = (c & 0xF0) >> 4;
|
||||
break;
|
||||
default:
|
||||
if (rx_step < buildFrame.len + 9)
|
||||
{
|
||||
buildFrame.data[rx_step - 9] = c;
|
||||
}
|
||||
else
|
||||
{
|
||||
rx_state = IDLE;
|
||||
rx_step = 0;
|
||||
addFrameToDisplay(buildFrame, true);
|
||||
ui->lbNumFrames->setText(QString::number(model->rowCount()));
|
||||
}
|
||||
break;
|
||||
}
|
||||
rx_step++;
|
||||
break;
|
||||
case GET_ANALOG_INPUTS: //get 9 bytes - 2 per analog input plus checksum
|
||||
switch (rx_step)
|
||||
{
|
||||
case 0:
|
||||
break;
|
||||
}
|
||||
rx_step++;
|
||||
break;
|
||||
case GET_DIG_INPUTS: //get two bytes. One for digital in status and one for checksum.
|
||||
switch (rx_step)
|
||||
{
|
||||
case 0:
|
||||
break;
|
||||
case 1:
|
||||
rx_state = IDLE;
|
||||
break;
|
||||
}
|
||||
rx_step++;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user