Fixed up ability to send frames while not connected and to show frames
that were sent within the same window as received frames. Added a new scripting window that can be used to create scripts that send and receive messages at runtime - not done but sort of working.
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@@ -54,6 +54,7 @@ private slots: //we receive things in slots
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void handleReconnect();
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public slots:
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void run();
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void setSerialPort(QSerialPortInfo*);
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void closeSerialPort();
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void sendFrame(const CANFrame *, int);
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