Fixed up ability to send frames while not connected and to show frames
that were sent within the same window as received frames. Added a new scripting window that can be used to create scripts that send and receive messages at runtime - not done but sort of working.
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@@ -19,6 +19,7 @@
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#include "mainsettingsdialog.h"
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#include "firmwareuploaderwindow.h"
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#include "discretestatewindow.h"
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#include "scriptingwindow.h"
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namespace Ui {
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class MainWindow;
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@@ -56,6 +57,7 @@ private slots:
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void showComparisonWindow();
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void showSettingsDialog();
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void showFirmwareUploaderWindow();
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void showScriptingWindow();
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void exitApp();
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void handleSaveDecoded();
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void changeBaudRates();
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@@ -121,6 +123,7 @@ private:
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MainSettingsDialog *settingsDialog;
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DiscreteStateWindow *discreteStateWindow;
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FirmwareUploaderWindow *firmwareUploaderWindow;
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ScriptingWindow *scriptingWindow;
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//various private storage
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QLabel lbStatusConnected;
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