Fixed up ability to send frames while not connected and to show frames

that were sent within the same window as received frames. Added a new
scripting window that can be used to create scripts that send and
receive messages at runtime - not done but sort of working.
This commit is contained in:
Collin Kidder
2015-11-30 20:35:08 -05:00
parent 3fb702e22e
commit 0ff076de3a
17 changed files with 577 additions and 48 deletions
+3
View File
@@ -19,6 +19,7 @@
#include "mainsettingsdialog.h"
#include "firmwareuploaderwindow.h"
#include "discretestatewindow.h"
#include "scriptingwindow.h"
namespace Ui {
class MainWindow;
@@ -56,6 +57,7 @@ private slots:
void showComparisonWindow();
void showSettingsDialog();
void showFirmwareUploaderWindow();
void showScriptingWindow();
void exitApp();
void handleSaveDecoded();
void changeBaudRates();
@@ -121,6 +123,7 @@ private:
MainSettingsDialog *settingsDialog;
DiscreteStateWindow *discreteStateWindow;
FirmwareUploaderWindow *firmwareUploaderWindow;
ScriptingWindow *scriptingWindow;
//various private storage
QLabel lbStatusConnected;